Some of GUI elements missing.
r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Use shaders, Enable the shader implementation for the "Shader Test", Use Media Engine, Decode audio files with SonicStage
r2437
Code:
1655 [GUI] INFO emu - Java version: 1.7.0_02 (1.7.0_02-b13)
1656 [GUI] INFO emu - Jpcsp v0.6
1658 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10396
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.03
REGION = 32768
TITLE = Class of Heroes
probably homebrew? false
1664 [GUI] DEBUG hle - Loading HLE firmware up to version 503
1964 [GUI] DEBUG hle - Loading HLE firmware up to version 503
2077 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x1412D90, addr=0x08804000: returns 0x08804000
2082 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
2083 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2084 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x09FFFE00-0x0A000000, uid=5, partition=2, name='ThreadMan-Stack-0x4-idle0', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
2084 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
2085 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[addr=0x09FFFE00-0x0A000000, uid=7, partition=2, name='ThreadMan-Stack-0x6-idle1', type=PSP_SMEM_High, size=0x200 (allocated=0x200)]
2086 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
2187 [GUI] DEBUG hle.sceDisplay - Available Display Mode #0 = 800 x 600 x 32 @75Hz
...
2209 [GUI] DEBUG hle.sceDisplay - Available Display Mode #81 = 1152 x 864 x 32 @72Hz
2209 [GUI] DEBUG hle.sceDisplay - Desktop Display Mode = 1024 x 768 x 32 @85Hz
2209 [GUI] DEBUG hle.sceDisplay - Current Display Mode = 1024 x 768 x 32 @85Hz
2209 [GUI] DEBUG hle.sceDisplay - initGL called = true, OpenGL Version = 4.1.0
2211 [GUI] INFO ge - Only GE Graphics: false
2284 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
2285 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
2287 [GUI] INFO hle.sceMpeg - Media Engine enabled
2291 [GUI] INFO hle - Using the external audio decoder (SonicStage)
2520 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
2527 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
2532 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
2536 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
2540 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
2545 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
2549 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
2553 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
2557 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
2561 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
2565 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
2569 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
2573 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
2577 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
2581 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
2585 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
2590 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
2594 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
2595 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
2596 [GUI] DEBUG emu - Patch file not found
...
[GUI] INFO emu - Using the following settings:
2599 [GUI] INFO emu - Configuration / Region
2601 [GUI] INFO emu - Language [English]
2601 [GUI] INFO emu - Button preference: ["O" for "Enter"]
2601 [GUI] INFO emu - Daylight savings: [Off]
2602 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
2602 [GUI] INFO emu - Time format: [24H]
2602 [GUI] INFO emu - Date format: [YYYY-MM-DD]
2602 [GUI] INFO emu - WLAN power saving mode: [Off]
2603 [GUI] INFO emu - Ad hoc channel: [Auto]
2603 [GUI] INFO emu - Nickname: [BlackDaemon]
2603 [GUI] INFO emu - Configuration / Video
2604 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
2604 [GUI] INFO emu - [ ] Only GE graphics (not recommended for homebrew)
2604 [GUI] INFO emu - [ ] Use vertex cache
2604 [GUI] INFO emu - [X] Use shaders (experimental)
2604 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2605 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2605 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
2605 [GUI] INFO emu - [ ] Enable saving GE screen to Textures instead of Memory
2605 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2606 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2606 [GUI] INFO emu - [X] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
2606 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
2606 [GUI] INFO emu - Configuration / Audio
2606 [GUI] INFO emu - [ ] Disable audio threads
2607 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
2607 [GUI] INFO emu - [ ] Disable audio blocking
2607 [GUI] INFO emu - Configuration / Memory
2607 [GUI] INFO emu - [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
2608 [GUI] INFO emu - [ ] Ignore unmapped imports (not recommended)
2608 [GUI] INFO emu - Configuration / Media
2608 [GUI] INFO emu - [X] Use Media Engine
2608 [GUI] INFO emu - [ ] Extract media files to tmp folder
2608 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2609 [GUI] INFO emu - [ ] Use non-native fonts from flash0 folder
2609 [GUI] INFO emu - Configuration / Compiler
2609 [GUI] INFO emu - [X] Use compiler (dynarec)
2609 [GUI] INFO emu - [ ] Output profiler info to profiler.txt (only for compiler)
2610 [GUI] INFO emu - [3000] Maximum method size
2610 [GUI] INFO emu - Configuration / Crypto
2610 [GUI] INFO emu - [ ] Extract decrypted EBOOT.BIN files to the TMP folder
2610 [GUI] INFO emu - [ ] Handle SAVEDATA in crypto mode
2610 [GUI] INFO emu - [ ] Extract original PGD files to the TMP folder
2611 [GUI] INFO emu - Configuration / Display
2611 [GUI] INFO emu - Anti-aliasing: [OFF]
2611 [GUI] INFO emu - Resolution: [Native]
2611 [GUI] INFO emu - [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
2612 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
2670 [GUI] INFO ge - Using RenderingEngineLwjgl31
2670 [GUI] INFO ge - Using VBO
2670 [GUI] INFO ge - OpenGL version: 4.1.0
2671 [GUI] INFO ge - Shading Language version: 4.10 NVIDIA via Cg compiler
2671 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
2671 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
2678 [GUI] INFO ge - Using shaders with Skinning
2680 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
2682 [GUI] INFO ge - Rendering to a texture
2684 [GUI] DEBUG ge - Using shader version 140, available shading language version 410
2891 [GUI] DEBUG ge - Program 3 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
2893 [GUI] DEBUG ge - UBO Structure size: 884 (including endOfUBO)
2894 [GUI] INFO ge - Using shaders with Skinning
2894 [GUI] INFO ge - Using Uniform Buffer Object (UBO)
2895 [GUI] INFO ge - Rendering to a texture
2896 [GUI] DEBUG ge - Using shader version 140, available shading language version 410
3088 [GUI] DEBUG ge - Program 6 attribute locations: weights1=4, weights2=5, position=0, normal=3, color=2, texture=1
3090 [GUI] DEBUG ge - UBO Structure size: 884 (including endOfUBO)
3121 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3125 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3127 [GUI] DEBUG ge - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
3127 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
3431 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
3432 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
3433 [GUI] DEBUG ge - GETexture.copyTextureToScreen FBTexture[0x04000000-0x04088000, 480x272, bufferWidth=512, pixelFormat=3(PSM_8888)] at 0x0
3433 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
Compability options used: Use shaders, Enable the shader implementation for the "Shader Test", Use Media Engine, Decode audio files with SonicStage
Code:
5708 [root] WARN hle - Unsupported syscall 207B SysMemUserForUser_91DE343C 05000010 09FFFE00 00000000
5886 [HomePowerCB] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=f
5887 [HomePowerCB] INFO hle.scePower - scePowerRegisterCallback slot=0, SceUID=0x10
5909 [user_main] INFO hle.ModuleMgrForUser - sceKernelLoadModule: partition=2, position=0
5909 [user_main] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/CDModules/libfont.prx') HLE module loaded
5912 [user_main] INFO hle.ModuleMgrForUser - IGNORING:sceKernelStartModule HLE module 'libfont'
5954 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
5955 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
5955 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
5956 [user_main] INFO hle.sceUtility - sceUtilityLoadModule(module=0x0303) PSP_MODULE_AV_MPEGBASE loaded
6160 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1c640_size0xc550 flags = 1 permissions = 00
6370 [user_main] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/sound/se11.fsb flags = 1 permissions = 00
6693 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x20ad0_size0x79ce8 flags = 1 permissions = 00
6800 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1ee50_size0x219b3 flags = 1 permissions = 00
6861 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x203c0_size0xcef1c flags = 1 permissions = 00
7037 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x20bd0_size0x1e486 flags = 1 permissions = 00
7059 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/data/icon/icon.png flags = 1 permissions = 00
7077 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/data/icon/back.png flags = 1 permissions = 00
7095 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/data/icon/newicon.png flags = 1 permissions = 00
7117 [TaskThread] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09D1A320, mode=11(LIST), gameName=ULUS10396, saveName=PlayData*, fileName=
7298 [TaskThread] INFO hle.sceUtility - sceUtilitySavedataInitStart Address 0x09D1A320, mode=22(GETSIZE), gameName=ULUS10396, saveName=PlayData, fileName=DATA.BIN
20818 [TaskThread] WARN hle.ThreadManForUser - getThread unknown uid=0x3d
20829 [TaskThread] WARN hle.ThreadManForUser - getThread unknown uid=0x33
21024 [TaskThread] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=e9
21024 [TaskThread] INFO hle.sceMpeg - sceMpegInit
21028 [TaskThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/movie/movie.pmf flags = 1 permissions = 00
21049 [TaskThread] WARN hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x0, bufferwidth=0, pixelformat=1, syncType=1) (blocking display output)
21310 [TaskThread] INFO hle - Using external audio 'tmp\ULUS10396\Mpeg-20414464\ExtAudio.wav'
21488 [displayThread] INFO hle.sceDisplay - sceDisplaySetFrameBuf(topaddr=0x4044000, bufferwidth=512, pixelformat=1, syncType=1) ok
22839 [TaskThread] WARN emu - Attempt to release ID=237 with unknown purpose='sceMpeg-Stream'
22839 [TaskThread] WARN emu - Attempt to release ID=238 with unknown purpose='sceMpeg-Stream'
22840 [TaskThread] INFO hle.sceMpeg - sceMpegFinish
22855 [user_main] INFO hle.LoadExecForUser - sceKernelRegisterExitCallback SceUID=fc
23432 [TaskThread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/sound/se11.fsb flags = 1 permissions = 00
23552 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/data/icon/icon.png flags = 1 permissions = 00
23569 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/data/icon/back.png flags = 1 permissions = 00
23588 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/data/icon/newicon.png flags = 1 permissions = 00
24193 [FMOD thread for FMOD_NONBLOCKING] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/sound/bgm18.at3 flags = 1 permissions = 00
24212 [FMOD thread for FMOD_NONBLOCKING] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09AF2E40, readSize=0x1000, bufferSize=0x1000, fileSize=0x28F37C
24213 [FMOD thread for FMOD_NONBLOCKING] INFO hle - AT3+ data decoded by the external decoder.
24220 [FMOD thread for FMOD_NONBLOCKING] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x095510D0, readSize=0x1000, bufferSize=0x1000, fileSize=0x28F37C
24221 [FMOD thread for FMOD_NONBLOCKING] INFO hle - AT3+ data decoded by the external decoder.
27221 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x20db0_size0xdd20a flags = 1 permissions = 00
27316 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1cc00_size0x104d0 flags = 1 permissions = 00
27336 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1da70_size0x12d0 flags = 1 permissions = 00
27353 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1cc60_size0x104d0 flags = 1 permissions = 00
27370 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1da90_size0x12d0 flags = 1 permissions = 00
27388 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1cdf0_size0x104d0 flags = 1 permissions = 00
27407 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1db00_size0x12d0 flags = 1 permissions = 00
27425 [Thread] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/sce_lbn0x1fb50_size0x224d0 flags = 1 permissions = 00
27747 [FMOD thread for FMOD_NONBLOCKING] INFO hle.IoFileMgrForUser - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/CDImage/sound/bgm02.at3 flags = 1 permissions = 00
27754 [FMOD thread for FMOD_NONBLOCKING] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09AF2E40, readSize=0x1000, bufferSize=0x1000, fileSize=0x1512A4
27754 [FMOD thread for FMOD_NONBLOCKING] INFO hle - AT3+ data decoded by the external decoder.
27759 [FMOD thread for FMOD_NONBLOCKING] INFO hle.sceAtrac3plus - hleAtracSetData atracID=0, buffer=0x09551290, readSize=0x1000, bufferSize=0x1000, fileSize=0x1512A4
27760 [FMOD thread for FMOD_NONBLOCKING] INFO hle - AT3+ data decoded by the external decoder.