01-02-2012, 03:05 PM
Broken, can't pass video-intro.
r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to textures instead of Memory, Enable decoding of indexed textures, Use Media Engine, Decode audio files with SonicStage
r2437
Running with dynarec compiler (log level set to INFO)
Compability options used: Use vertex cache, Use shaders, Enable VAO, Enable saving GE screen to textures instead of Memory, Enable decoding of indexed textures, Use Media Engine, Decode audio files with SonicStage
Code:
------------------------------------------------------------
Thread ID - 0x000000B9
Th Name - FMOD Software Mixer thread
zr:0x00000000 at:0x00000002 v0:0x00000000 v1:0x0908E640
a0:0x000000BE a1:0x00000001 a2:0x00000000 a3:0x00000000
t0:0x00000041 t1:0x00000001 t2:0x00000000 t3:0x00800000
t4:0x0908D740 t5:0x00000000 t6:0x00000000 t7:0x00000000
s0:0x08DBFCE8 s1:0x0908E694 s2:0x08DBFCE8 s3:0x08DBFCE8
s4:0x08DC0000 s5:0x00000000 s6:0x09085B40 s7:0x08DE0000
t8:0x00000000 t9:0x000000CC k0:0x09FE1300 k1:0x00000000
gp:0x00000000 sp:0x09FE1220 fp:0xFFFFFC18 ra:0x08C6958C
0x08C62704: 0x27BDFFE0 - addiu $sp, $sp, -32
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD Streamer thread' ID: 0x00BB Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x18 Initial Priority: 0x18
Thread Entry: 0x08C5DC3C Stack: 0x09FCEC00 - 0x09FD1400 Stack Size: 0x00002800
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'SceIofileAsync' ID: 0x0020 Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08000040 Stack: 0x09FF2400 - 0x09FF2C00 Stack Size: 0x00000800
Thread Run Clocks: 0 Exit Code: 0x800201A2
Thread Wait Type: Sleep (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'FMOD Software Mixer thread' ID: 0x00B9 Module ID: 0x0001
Thread Status: 0x00000001 PSP_THREAD_RUNNING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08C62704 Stack: 0x09FD1400 - 0x09FE1400 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'CheckExitGame' ID: 0x0015 Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80200000 Current Priority: 0x3F Initial Priority: 0x3F
Thread Entry: 0x08B00AB8 Stack: 0x09FF2C00 - 0x09FF3C00 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 60000 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle0' ID: 0x0004 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08800000 - 0x08802000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: '_rwVSYNC' ID: 0x009E Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x10 Initial Priority: 0x10
Thread Entry: 0x08CB7228 Stack: 0x09FE1400 - 0x09FE2400 Stack Size: 0x00001000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x009C) (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'idle1' ID: 0x0006 Module ID: 0x0000
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x00001000 Current Priority: 0x7F Initial Priority: 0x7F
Thread Entry: 0x88000000 Stack: 0x08802000 - 0x08804000 Stack Size: 0x00002000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 200 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'AudioThread' ID: 0x05AB Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x088D9CF4 Stack: 0x09FCE400 - 0x09FCEC00 Stack Size: 0x00000800
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'jackass_main' ID: 0x000A Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80004000 Current Priority: 0x40 Initial Priority: 0x40
Thread Entry: 0x08AA081C Stack: 0x09FF3C00 - 0x09FFFC00 Stack Size: 0x0000C000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: ThreadEnd (0x05AB) (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'VideoThread' ID: 0x05AD Module ID: 0x0001
Thread Status: 0x00000002 PSP_THREAD_READY
Thread Attr: 0x80000000 Current Priority: 0x20 Initial Priority: 0x20
Thread Entry: 0x088D9B98 Stack: 0x09FCDC00 - 0x09FCE400 Stack Size: 0x00000800
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: None Us: 3391 Forever: false
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Thread Name: 'MabFileSystem async read' ID: 0x001D Module ID: 0x0001
Thread Status: 0x00000004 PSP_THREAD_WAITING
Thread Attr: 0x80000000 Current Priority: 0x3C Initial Priority: 0x64
Thread Entry: 0x08B40538 Stack: 0x09FE2400 - 0x09FF2400 Stack Size: 0x00010000
Thread Run Clocks: 0 Exit Code: 0x800201A4
Thread Wait Type: Semaphore (0x0014) (forever) Us: 0 Forever: true
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Allocated memory: 016C2E84 23867012 bytes
[XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX X]
Fragmented memory: 0013D100 1298688 bytes
[ XXXX]
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