08-08-2010, 08:51 PM
(08-08-2010, 08:26 PM)Hykem Wrote: Any differences in r1728? I've added a draft to ingore that new function.
The high CPU load is gone but it does nothing more. Stops after this:
Code:
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27625 [loadmoduleThread] WARN hle.ModuleMgrForUser - IGNORED:hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/psmf.prx'): module from banlist not loaded
27625 [loadmoduleThread] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'psmf'
27657 [loadmoduleThread] WARN emu - Encrypted file not supported! (~SCE)
27657 [loadmoduleThread] INFO hle.ModuleMgrForUser - hleKernelLoadModule(path='disc0:/PSP_GAME/USRDIR/modules/libpsmfplayer.prx') encrypted module not loaded
27704 [loadmoduleThread] WARN hle.ModuleMgrForUser - IGNORING:sceKernelStartModule flash module 'libpsmfplayer'
27704 [loadmoduleThread] WARN hle.sceMpeg - PARTIAL: sceMpegInit
27719 [user_main] WARN hle.scePsmfPlayer - PARTIAL: scePsmfPlayerCreate psmfplayer=0x90f93a4 buffer_addr=0x90f93a8
27735 [user_main] WARN hle.scePsmfPlayer - PARTIAL: scePsmfPlayerGetAudioOutSize psmfplayer=0x90f93a4
27750 [user_main] WARN hle.scePsmfPlayer - PARTIAL: scePsmfPlayerConfigPlayer psmfplayer=0x90f93a4 stream_type=1 setting=3
27750 [setPsmfThread] WARN hle.scePsmfPlayer - IGNORING: scePsmfPlayer_58B83577 psmfplayer=0x90f93a4
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit