(04-10-2012, 06:25 PM)gid15 Wrote:This should now be fixed in r2528Code:java.util.IllegalFormatConversionException: d != jpcsp.HLE.TPointer32
at java.util.Formatter$FormatSpecifier.failConversion(Unknown Source)
at java.util.Formatter$FormatSpecifier.printInteger(Unknown Source)
at java.util.Formatter$FormatSpecifier.print(Unknown Source)
at java.util.Formatter.format(Unknown Source)
at java.util.Formatter.format(Unknown Source)
at java.lang.String.format(Unknown Source)
at jpcsp.HLE.modules150.sceNetAdhocMatching.sceNetAdhocMatchingGetHelloOpt(sceNetAdhocMatching.java:757)
r2528
Multiplayer gets in-game now with both client and server, screens synchronize nicely, also tested remotely with linux and same result.
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