I can confirm this problem with the 304.79 drivers on my GTX 460 under Windows XP x64 when shaders are enabled. In the log, I get the following warnings right after loading a game and before pressing Run. These warnings don't occur with previous drivers:
Log file attached.
UPDATE:
As a workaround, enable dynamic shader generation in the video configuration. This fixes the problem but I'm currently testing to see whether there are any side effects on Nvidia cards. Are Nvidia drivers becoming like AMD/ATI drivers now? That option is supposed to be for AMD/ATI.
UPDATE 2:
Yeah, as I expected this workaround causes various graphical and text glitches in games. Depending on the game, these glitches range from minor glitches to pretty bad.
Code:
[GUI] WARN ge - Shader log: Vertex info
-----------
0(305) : warning C7050: "W" might be used before being initialized
Log file attached.
UPDATE:
As a workaround, enable dynamic shader generation in the video configuration. This fixes the problem but I'm currently testing to see whether there are any side effects on Nvidia cards. Are Nvidia drivers becoming like AMD/ATI drivers now? That option is supposed to be for AMD/ATI.
UPDATE 2:
Yeah, as I expected this workaround causes various graphical and text glitches in games. Depending on the game, these glitches range from minor glitches to pretty bad.