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Mantle and DirectX 12
#11
(04-10-2014, 08:28 PM)bellysaga Wrote: I am working on a PS4 emulator/VM, but very little can be added to it at this point (working on a VM-like translator for opcodes from Bochs now):
http://www.github.com/ghaststeam/ps4emx

Mantle will used to compliment DX and/or OpenGL since it's primarily Windows targeted only. The GPU is not going to be a big deal to emulate, fortunately, but the only thing that will be committed is just a semi-altered Bochs x86 with 8-cores and a few tweaks.

hem... if you're planing a BOCHS-like emulator, you won't achieve a decent fullspeed emulator. You'd better take the same road, say, as VirtualBox with hypervisor capabilities but at a higher level than emulating some specific chipsets. Of course, it means you need a processor which has the same instruction set and that you can intercept the calls to external modules pertaining to operating system or user drivers to run native ones.
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Messages In This Thread
Mantle and DirectX 12 - by hassanrazza - 04-10-2014, 07:56 PM
RE: Mantle and DirectX 12 - by LittleGrejmer - 04-10-2014, 08:05 PM
RE: Mantle and DirectX 12 - by bellysaga - 04-10-2014, 08:28 PM
RE: Mantle and DirectX 12 - by hlide - 04-11-2014, 08:57 AM
RE: Mantle and DirectX 12 - by Hykem - 04-11-2014, 06:57 PM
RE: Mantle and DirectX 12 - by mr.devolver - 04-16-2014, 01:21 PM
RE: Mantle and DirectX 12 - by Bigpet - 04-11-2014, 12:03 AM
RE: Mantle and DirectX 12 - by bellysaga - 04-11-2014, 03:48 AM
RE: Mantle and DirectX 12 - by Bigpet - 04-11-2014, 03:54 AM
RE: Mantle and DirectX 12 - by hassanrazza - 04-11-2014, 04:04 AM
RE: Mantle and DirectX 12 - by derpf - 04-11-2014, 04:33 AM
RE: Mantle and DirectX 12 - by Bigpet - 04-11-2014, 05:43 AM
RE: Mantle and DirectX 12 - by Ashe - 04-11-2014, 06:38 AM

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