This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 2 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Shin Sangoku Musou - Multi Raid 2 - ULJM05637
#10
This game has been tested with r31f4f07. The option "Enable the shader implementation for the "Stencil Test" (more accurate but slower)" finally works with this game.

However, the video decoding of this game is still poor as parts of the video look like corrupted frames (see first three screenshots of Post #7). Sometimes, the video can freeze and rewind a few seconds as it is being decoded. The log will display this as the video is being shown:
Code:
23:57:50 ERROR     h264 - Video Decoder Thread - H264 decode error 0xFFFFFFFF
23:57:50 ERROR hle.sceMpeg - Video Decoder Thread - decodeNextImage codec returned 0xFFFFFFFF
23:58:23  WARN atrac3plus - user_main - GHA Phase shifting

This message also appears in the log, although it doesn't seem to affect the functionality of the game:
Code:
23:52:21 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x103
23:52:21  INFO hle.sceUtility - user_main - Loading: sceUtilityLoadModule(module=0x0103) PSP_MODULE_NET_PARSEURI
23:52:21 ERROR hle.sceUtility - user_main - Can't load flash0 module
23:52:21  INFO hle.sceUtility - user_main - IGNORING: sceUtilityLoadModule(module=0x0103) PSP_MODULE_NET_PARSEURI
23:52:22 DEBUG hle.sceUtility - user_main - sceUtilityLoadModule module=0x104
23:52:22  INFO hle.sceUtility - user_main - Loading: sceUtilityLoadModule(module=0x0104) PSP_MODULE_NET_PARSEHTTP
23:52:22 ERROR hle.sceUtility - user_main - Can't load flash0 module
23:52:22  INFO hle.sceUtility - user_main - IGNORING: sceUtilityLoadModule(module=0x0104) PSP_MODULE_NET_PARSEHTTP

The game can still freeze while switching characters possibly due to Java memory management. Is there a way to figure out the exact cause of this problem?


Attached Files Thumbnail(s)
   

.zip   Log_r31f4f07(64bit)_INFO.zip (Size: 162.63 KB / Downloads: 117)
Reply


Messages In This Thread
RE: Shin Sangoku Musou - Multi Raid 2 - ULJM05637 - by DragonNeos - 07-19-2016, 05:33 AM

Forum Jump:


Users browsing this thread: 2 Guest(s)