This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Gundam Battle Universe-- ULJS00145
#1
Gundam Battle Universe-- ULJS00145
hardware configuration
X4 B35
GTX560TI
win7 64BIT
JPSCP 2255 32BIT

( Only GE graphics , Use shaders)
high definition setting becomes invalid with low frame number in foggy and rainy game scenes , other game scenes work properly.


.rar   log.rar (Size: 17.81 KB / Downloads: 182)

   

If use (Enable saving GE screen to Textures instead of Memory) , high definition effect work properly in all game scenes ,but the frame number would be very low.

   
Reply


Messages In This Thread
Gundam Battle Universe-- ULJS00145 - by Chihuahua-CN - 08-06-2011, 12:05 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)