test with r3495
almost full speed. Everything is OK, just no BGM and voice
AdHoc Multiplayer also work
![[Image: attachment.php?aid=16243]](http://www.emunewz.net/forum/attachment.php?aid=16243)
![[Image: attachment.php?aid=16235]](http://www.emunewz.net/forum/attachment.php?aid=16235)
almost full speed. Everything is OK, just no BGM and voice
AdHoc Multiplayer also work
Dragon Ball Z: Tenkaichi Tag Team [ULUS10537]
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test with r3495
almost full speed. Everything is OK, just no BGM and voice AdHoc Multiplayer also work
@git15
r3600 Updated sceAtracLowLevelDecode to use the new java Atrac3+ decoder. This should improve its compatibility for Atrac3+ audio. but this game still not have bgm Code: 0x09FCBA20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 >................<
08-31-2014, 06:08 AM
(08-31-2014, 03:26 AM)onelight Wrote: @git15codecType=0x1001 is Atrac3 audio (not Atrac3+). I'm working on the java Atrac3 decoder as well...
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
08-31-2014, 07:45 PM
(08-31-2014, 06:08 AM)gid15 Wrote:Atrac3 decoder now implemented in r3603 for sceAtracLowLevelDecode. Could you test it?(08-31-2014, 03:26 AM)onelight Wrote: @git15codecType=0x1001 is Atrac3 audio (not Atrac3+). I'm working on the java Atrac3 decoder as well...
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
(08-31-2014, 07:45 PM)gid15 Wrote:Thinks, r3603 have bgm.(08-31-2014, 06:08 AM)gid15 Wrote:Atrac3 decoder now implemented in r3603 for sceAtracLowLevelDecode. Could you test it?(08-31-2014, 03:26 AM)onelight Wrote: @git15codecType=0x1001 is Atrac3 audio (not Atrac3+). I'm working on the java Atrac3 decoder as well... graphic issue. every moving things have multi shadow/trace |
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