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Dragon Ball Z: Tenkaichi Tag Team [ULUS10537]
#1
Jpcsp r2081
Enable Media Engine + Decode Audio SonicStage + use non-native fonts flash0
showing no screen

log=>without unmapped import
log2=>with unmapped import
log DEBUG=>without unmapped import
log DEBUG2=>with unmapped import

log=>without unmapped import
Code:
0 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
15 [GUI] INFO  emu - Jpcsp v0.6 2081
15 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
31 [GUI] INFO  emu - Loading global compatibility settings:
31 [GUI] INFO  emu - Configuration / Region
31 [GUI] INFO  emu -     Language                                 [???]
31 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
31 [GUI] INFO  emu -     Daylight savings:                        [Off]
31 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
31 [GUI] INFO  emu -     Time format:                             [24H]
31 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
31 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
31 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
31 [GUI] INFO  emu -     Nickname:                                []
31 [GUI] INFO  emu - Configuration / Video
47 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
47 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
47 [GUI] INFO  emu -     [ ] Use vertex cache
47 [GUI] INFO  emu -     [ ] Use shaders (experimental)
47 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
47 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
47 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
47 [GUI] INFO  emu -     [ ] Enable saving GE screen to Textures instead of Memory
47 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
47 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
47 [GUI] INFO  emu - Configuration / Audio
47 [GUI] INFO  emu -     [ ] Disable audio threads
47 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
47 [GUI] INFO  emu -     [ ] Disable audio blocking
47 [GUI] INFO  emu - Configuration / Memory
47 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
47 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
47 [GUI] INFO  emu - Configuration / Media
47 [GUI] INFO  emu -     [X] Use Media Engine
47 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
47 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
47 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
47 [GUI] INFO  emu - Configuration / Compiler
47 [GUI] INFO  emu -     [X] Use compiler (dynarec)
47 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
47 [GUI] INFO  emu -     [500] Maximum method size
47 [GUI] INFO  emu - Configuration / Crypto
47 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
47 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
47 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
47 [GUI] INFO  ge - Only GE Graphics: false
47 [GUI] INFO  hle.sceMpeg - Media Engine enabled
78 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
78 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
78 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
78 [GUI] INFO  memory - Ignore invalid memory access: false
405 [GUI] INFO  emu - Unrecognized file format
405 [GUI] INFO  emu - File magic 00 00 00 00
608 [GUI] WARN  emu - .shstrtab section not found
608 [GUI] INFO  emu - 6.30 firmware version's ELF program detected!
624 [GUI] INFO  emu - 6.30 firmware version's ELF sections detected!
624 [GUI] WARN  emu - ELF is not PRX, but has no section headers!
624 [GUI] WARN  emu - Manually locating ModuleInfo at address: 0x8a66b70
624 [GUI] INFO  emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
624 [GUI] INFO  emu - Found 228 unresolved imports
624 [GUI] WARN  emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
624 [GUI] WARN  emu - Failed to map import at 0x08A6657C [0x180F7B62] Module 'sceUtility'(attempt 1)
624 [GUI] WARN  emu - Failed to map import at 0x08A666DC [0x0C116E1B] Module 'sceAtrac3plus'(attempt 1)
624 [GUI] WARN  emu - Failed to map import at 0x08A666EC [0x1575D64B] Module 'sceAtrac3plus'(attempt 1)
624 [GUI] WARN  emu - Failed to map import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser'(attempt 1)
624 [GUI] INFO  emu - 223 NIDS mapped
624 [GUI] INFO  emu - 5 remaining unmapped NIDS
717 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
919 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
939 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
959 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
979 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
999 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
1019 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
1029 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
1029 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
1039 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
1059 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
1079 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
1089 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
1109 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
1129 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
1139 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
1159 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
1159 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
1209 [GUI] INFO  ge - Using RenderingEngineLwjgl31
1209 [GUI] INFO  ge - OpenGL version: 3.3.10600 Compatibility Profile Context
1209 [GUI] INFO  ge - Shading Language version: 3.30
1209 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
1209 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
1219 [GUI] INFO  ge - Using VBO
11240 [root] WARN  hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
11295 [] ERROR hle - Unmapped import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser' - 00020000 088044b0 00000000

log2=>with unmapped import
Code:
0 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO  emu - Jpcsp v0.6 2081
0 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
62 [GUI] INFO  emu - Loading global compatibility settings:
62 [GUI] INFO  emu - Configuration / Region
62 [GUI] INFO  emu -     Language                                 [???]
62 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
62 [GUI] INFO  emu -     Daylight savings:                        [Off]
62 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
62 [GUI] INFO  emu -     Time format:                             [24H]
62 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
62 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
62 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
62 [GUI] INFO  emu -     Nickname:                                []
62 [GUI] INFO  emu - Configuration / Video
62 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
62 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
62 [GUI] INFO  emu -     [ ] Use vertex cache
62 [GUI] INFO  emu -     [ ] Use shaders (experimental)
62 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
62 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
78 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
78 [GUI] INFO  emu -     [ ] Enable saving GE screen to Textures instead of Memory
78 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
78 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
78 [GUI] INFO  emu - Configuration / Audio
78 [GUI] INFO  emu -     [ ] Disable audio threads
78 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
78 [GUI] INFO  emu -     [ ] Disable audio blocking
78 [GUI] INFO  emu - Configuration / Memory
78 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
78 [GUI] INFO  emu -     [X] Ignore unmapped imports (not recommended)
78 [GUI] INFO  emu - Configuration / Media
78 [GUI] INFO  emu -     [X] Use Media Engine
78 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
78 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
78 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
78 [GUI] INFO  emu - Configuration / Compiler
78 [GUI] INFO  emu -     [X] Use compiler (dynarec)
78 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
78 [GUI] INFO  emu -     [500] Maximum method size
78 [GUI] INFO  emu - Configuration / Crypto
78 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
78 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
78 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
78 [GUI] INFO  ge - Only GE Graphics: false
78 [GUI] INFO  hle.sceMpeg - Media Engine enabled
93 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
93 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
93 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
93 [GUI] INFO  memory - Ignore invalid memory access: false
109 [GUI] INFO  hle - Ignore Unmapped Imports enabled
265 [GUI] INFO  emu - Unrecognized file format
265 [GUI] INFO  emu - File magic 00 00 00 00
327 [GUI] WARN  emu - .shstrtab section not found
327 [GUI] INFO  emu - 6.30 firmware version's ELF program detected!
359 [GUI] INFO  emu - 6.30 firmware version's ELF sections detected!
359 [GUI] WARN  emu - ELF is not PRX, but has no section headers!
359 [GUI] WARN  emu - Manually locating ModuleInfo at address: 0x8a66b70
359 [GUI] INFO  emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
359 [GUI] INFO  emu - Found 228 unresolved imports
359 [GUI] WARN  emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
359 [GUI] WARN  emu - Failed to map import at 0x08A6657C [0x180F7B62] Module 'sceUtility'(attempt 1)
359 [GUI] WARN  emu - Failed to map import at 0x08A666DC [0x0C116E1B] Module 'sceAtrac3plus'(attempt 1)
359 [GUI] WARN  emu - Failed to map import at 0x08A666EC [0x1575D64B] Module 'sceAtrac3plus'(attempt 1)
359 [GUI] WARN  emu - Failed to map import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser'(attempt 1)
359 [GUI] INFO  emu - 223 NIDS mapped
359 [GUI] INFO  emu - 5 remaining unmapped NIDS
437 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
672 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
682 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
692 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
702 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
702 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
712 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
722 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
732 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
732 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
742 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
752 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
752 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
762 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
772 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
772 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
782 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
782 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
832 [GUI] INFO  ge - Using RenderingEngineLwjgl31
832 [GUI] INFO  ge - OpenGL version: 3.3.10600 Compatibility Profile Context
832 [GUI] INFO  ge - Shading Language version: 3.30
832 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
832 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
842 [GUI] INFO  ge - Using VBO
31394 [root] WARN  hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
31450 [] WARN  hle - IGNORING: Unmapped import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser' - 00020000 088044b0 00000000

log DEBUG=>without unmapped import
Code:
0 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO  emu - Jpcsp v0.6 2081
0 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
0 [GUI] DEBUG hle - Loading HLE firmware up to version 631
62 [GUI] INFO  emu - Loading global compatibility settings:
62 [GUI] INFO  emu - Configuration / Region
62 [GUI] INFO  emu -     Language                                 [???]
62 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
62 [GUI] INFO  emu -     Daylight savings:                        [Off]
62 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
62 [GUI] INFO  emu -     Time format:                             [24H]
62 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
62 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
62 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
62 [GUI] INFO  emu -     Nickname:                                []
62 [GUI] INFO  emu - Configuration / Video
62 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
62 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
62 [GUI] INFO  emu -     [ ] Use vertex cache
62 [GUI] INFO  emu -     [ ] Use shaders (experimental)
78 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
78 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
78 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
78 [GUI] INFO  emu -     [ ] Enable saving GE screen to Textures instead of Memory
78 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
78 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
78 [GUI] INFO  emu - Configuration / Audio
78 [GUI] INFO  emu -     [ ] Disable audio threads
78 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
78 [GUI] INFO  emu -     [ ] Disable audio blocking
78 [GUI] INFO  emu - Configuration / Memory
78 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
78 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
78 [GUI] INFO  emu - Configuration / Media
78 [GUI] INFO  emu -     [X] Use Media Engine
78 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
78 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
78 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
78 [GUI] INFO  emu - Configuration / Compiler
78 [GUI] INFO  emu -     [X] Use compiler (dynarec)
78 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
78 [GUI] INFO  emu -     [500] Maximum method size
78 [GUI] INFO  emu - Configuration / Crypto
78 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
78 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
78 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
78 [GUI] INFO  ge - Only GE Graphics: false
78 [GUI] INFO  hle.sceMpeg - Media Engine enabled
94 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
94 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
109 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
109 [GUI] INFO  memory - Ignore invalid memory access: false
109 [GUI] DEBUG emu - No patch file found for this game
250 [GUI] DEBUG hle - Loading HLE firmware up to version 631
265 [GUI] DEBUG emu - Loader: Not a ELF
265 [GUI] INFO  emu - Unrecognized file format
265 [GUI] INFO  emu - File magic 00 00 00 00
312 [GUI] DEBUG hle - Loading HLE firmware up to version 631
328 [GUI] WARN  emu - .shstrtab section not found
328 [GUI] INFO  emu - 6.30 firmware version's ELF program detected!
328 [GUI] DEBUG memory - PH#0: loading program 08804040 - 08A8149D - 08A8149D
343 [GUI] DEBUG memory - PH#0: new loadAddressLow 08804040
343 [GUI] DEBUG memory - PH#1: loading program 08AEFB70 - 08AEFBF4 - 08B6684C
343 [GUI] DEBUG memory - PH alloc consumption 0036280C (mem 00076C58)
343 [GUI] INFO  emu - 6.30 firmware version's ELF sections detected!
343 [GUI] DEBUG memory - : ignoring zero-length type 8 section 08A8149D
343 [GUI] DEBUG memory - : ignoring zero-length type 8 section 08AEFBF4
343 [GUI] DEBUG memory - : ignoring zero-length type 8 section 08AEFBF4
343 [GUI] DEBUG memory - : clearing section 08AEFC00 - 08B6684C (len 00076C4C)
343 [GUI] DEBUG memory - : ignoring zero-length type 8 section 08B6684C
343 [GUI] WARN  emu - ELF is not PRX, but has no section headers!
343 [GUI] WARN  emu - Manually locating ModuleInfo at address: 0x8a66b70
343 [GUI] INFO  emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
343 [GUI] DEBUG memory - Reserving 0x36280C bytes at 0x08804040 for module 'disc0:/PSP_GAME/SYSDIR/EBOOT.BIN'
343 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_Addr, size=0x36284C, addr=0x08804000: returns 0x08804000
343 [GUI] DEBUG emu - Processing Import #0: scePower
s_modulename    08A66BD8
s_version        0011
s_flags            4001
s_size            0005
s_imports        0004
s_nid            08A66DA0
s_text            08A663EC

359 [GUI] DEBUG emu - Processing Import #1: sceImpose
s_modulename    08A66BE8
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08A66DB0
s_text            08A6640C

359 [GUI] DEBUG emu - Processing Import #2: sceUmdUser
s_modulename    08A66BF8
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08A66DB8
s_text            08A6641C

359 [GUI] DEBUG emu - Processing Import #3: sceSasCore
s_modulename    08A66C08
s_version        0011
s_flags            4009
s_size            0005
s_imports        001B
s_nid            08A66DCC
s_text            08A66444

359 [GUI] DEBUG emu - Processing Import #4: sceAudio
s_modulename    08A66C18
s_version        0011
s_flags            4001
s_size            0005
s_imports        000C
s_nid            08A66E38
s_text            08A6651C

359 [GUI] DEBUG emu - Processing Import #5: sceUtility
s_modulename    08A66C28
s_version        0011
s_flags            4001
s_size            0005
s_imports        0015
s_nid            08A66E68
s_text            08A6657C

359 [GUI] DEBUG emu - Processing Import #6: sceMpeg
s_modulename    08A66C38
s_version        0011
s_flags            0009
s_size            0005
s_imports        0017
s_nid            08A66EBC
s_text            08A66624

359 [GUI] DEBUG emu - Processing Import #7: sceAtrac3plus
s_modulename    08A66C44
s_version        0011
s_flags            0009
s_size            0005
s_imports        0005
s_nid            08A66F18
s_text            08A666DC

359 [GUI] DEBUG emu - Processing Import #8: sceNet
s_modulename    08A66C58
s_version        0011
s_flags            0009
s_size            0005
s_imports        0002
s_nid            08A66F2C
s_text            08A66704

359 [GUI] DEBUG emu - Processing Import #9: sceNetAdhoc
s_modulename    08A66C64
s_version        0011
s_flags            0009
s_size            0005
s_imports        0006
s_nid            08A66F34
s_text            08A66714

359 [GUI] DEBUG emu - Processing Import #10: sceNetAdhocctl
s_modulename    08A66C74
s_version        0011
s_flags            0009
s_size            0005
s_imports        000C
s_nid            08A66F4C
s_text            08A66744

359 [GUI] DEBUG emu - Processing Import #11: sceNetAdhocMatching
s_modulename    08A66C88
s_version        0011
s_flags            0009
s_size            0005
s_imports        000B
s_nid            08A66F7C
s_text            08A667A4

359 [GUI] DEBUG emu - Processing Import #12: sceWlanDrv
s_modulename    08A66CA0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08A66FA8
s_text            08A667FC

359 [GUI] DEBUG emu - Processing Import #13: IoFileMgrForUser
s_modulename    08A66CB0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0009
s_nid            08A66FB0
s_text            08A6680C

359 [GUI] DEBUG emu - Processing Import #14: Kernel_Library
s_modulename    08A66CC8
s_version        0011
s_flags            0001
s_size            0005
s_imports        0009
s_nid            08A66FD4
s_text            08A66854

359 [GUI] DEBUG emu - Processing Import #15: LoadExecForUser
s_modulename    08A66CDC
s_version        0011
s_flags            4001
s_size            0005
s_imports        0002
s_nid            08A66FF8
s_text            08A6689C

359 [GUI] DEBUG emu - Processing Import #16: ModuleMgrForUser
s_modulename    08A66CF0
s_version        0011
s_flags            4001
s_size            0005
s_imports        0005
s_nid            08A67000
s_text            08A668AC

359 [GUI] DEBUG emu - Processing Import #17: StdioForUser
s_modulename    08A66D08
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08A67014
s_text            08A668D4

359 [GUI] DEBUG emu - Processing Import #18: SysMemUserForUser
s_modulename    08A66D1C
s_version        0011
s_flags            4000
s_size            0005
s_imports        0006
s_nid            08A67020
s_text            08A668EC

359 [GUI] DEBUG emu - Processing Import #19: ThreadManForUser
s_modulename    08A66D34
s_version        0011
s_flags            4001
s_size            0005
s_imports        001F
s_nid            08A67038
s_text            08A6691C

359 [GUI] DEBUG emu - Processing Import #20: UtilsForUser
s_modulename    08A66D4C
s_version        0011
s_flags            4001
s_size            0005
s_imports        0007
s_nid            08A670B4
s_text            08A66A14

359 [GUI] DEBUG emu - Processing Import #21: sceSuspendForUser
s_modulename    08A66D60
s_version        0011
s_flags            4000
s_size            0005
s_imports        0003
s_nid            08A670D0
s_text            08A66A4C

359 [GUI] DEBUG emu - Processing Import #22: sceCtrl
s_modulename    08A66D78
s_version        0011
s_flags            4001
s_size            0005
s_imports        0003
s_nid            08A670DC
s_text            08A66A64

359 [GUI] DEBUG emu - Processing Import #23: sceDisplay
s_modulename    08A66D84
s_version        0011
s_flags            4001
s_size            0005
s_imports        0006
s_nid            08A670E8
s_text            08A66A7C

359 [GUI] DEBUG emu - Processing Import #24: sceGe_user
s_modulename    08A66D94
s_version        0011
s_flags            4001
s_size            0005
s_imports        000C
s_nid            08A67100
s_text            08A66AAC

359 [GUI] INFO  emu - Found 228 unresolved imports
359 [GUI] DEBUG emu - Processing header #0 at 0x08A661B4: DBTVS
modulename    00000000
version        0000
attr        8000
size        04
vcount        04
fcount        0002
resident        08A66BA4

359 [GUI] DEBUG emu - module_start found: nid=0xD632ACDB, function=0x08804040
359 [GUI] DEBUG emu - module_stop found: nid=0xCEE8593C, function=0x0880441C
359 [GUI] DEBUG emu - module_start_thread_parameter found: nid=0x0F7C276C, priority=32, stacksize=1024, attr=0x80000000
359 [GUI] DEBUG emu - module_stop_thread_parameter found: nid=0xCF0CC697, priority=32, stacksize=1024, attr=0x80000000
359 [GUI] DEBUG emu - module_info found: nid=0xF01D73A7, addr=0x08A66B70
359 [GUI] WARN  emu - module_sdk_version found: nid=0x11B97506, sdk_version=0x06030010
374 [GUI] WARN  emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
374 [GUI] WARN  emu - Failed to map import at 0x08A6657C [0x180F7B62] Module 'sceUtility'(attempt 1)
374 [GUI] WARN  emu - Failed to map import at 0x08A666DC [0x0C116E1B] Module 'sceAtrac3plus'(attempt 1)
374 [GUI] WARN  emu - Failed to map import at 0x08A666EC [0x1575D64B] Module 'sceAtrac3plus'(attempt 1)
374 [GUI] WARN  emu - Failed to map import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser'(attempt 1)
374 [GUI] INFO  emu - 223 NIDS mapped
374 [GUI] INFO  emu - 5 remaining unmapped NIDS
374 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=1, type=PSP_SMEM_Addr, size=0x4000, addr=0x08800000: returns 0x08800000
374 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
374 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=6, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
374 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x200, addr=0x00000000: returns 0x09FFFE00
374 [GUI] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=8, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x200 (allocated=0x200), addr=0x09FFFE00-0x0A000000]
437 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
680 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
690 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
700 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
700 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
710 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
720 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
730 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
730 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
740 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
750 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
750 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
760 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
770 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
770 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
780 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
790 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
790 [GUI] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x400, addr=0x00000000: returns 0x09FFFC00
790 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
860 [GUI] INFO  ge - Using RenderingEngineLwjgl31
860 [GUI] INFO  ge - OpenGL version: 3.3.10600 Compatibility Profile Context
860 [GUI] INFO  ge - Shading Language version: 3.30
860 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
860 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
870 [GUI] INFO  ge - Using VBO
920 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
920 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
930 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
940 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
940 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
940 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
4910 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
4910 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
4910 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
20640 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
20640 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
20640 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
24730 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
24730 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
24730 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
28558 [root] WARN  hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
28560 [root] DEBUG hle.SysMemUserForUser - sceKernelSetCompilerVersion: compVersion=30306
28561 [root] DEBUG hle.ThreadManForUser - sceKernelCreateThread redirecting to hleKernelCreateThread
28561 [root] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_High, size=0x1000, addr=0x00000000: returns 0x09FFEC00
28562 [root] DEBUG hle.ThreadManForUser - hleKernelCreateThread SceUID=b name:'' PC=8804160 attr:0x80004000 pri:0x3d stackSize:0x1000
28563 [root] DEBUG hle.ThreadManForUser - sceKernelStartThread redirecting to hleKernelStartThread
28563 [root] DEBUG hle.ThreadManForUser - hleKernelStartThread SceUID=b name:'' dataLen=0x21 data=0x9fffe00 gp=0x8af7bf0
28564 [root] DEBUG hle.ThreadManForUser - Thread exit detected SceUID=9 name='root' return:0x00000000
28564 [root] DEBUG hle.ThreadManForUser - sceKernelExitThread SceUID=9 name:'root' exitStatus:0xb
28566 [root] DEBUG hle.ThreadManForUser - Context switching to '(Status PSP_THREAD_READY, Wait None)' after reschedule
28566 [root] DEBUG hle.ThreadManForUser - ---------------------------------------- SceUID=b name:''
28572 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - start display
28572 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - rendering the FB 0x04000000
28573 [GUI] DEBUG hle.sceDisplay - sceDisplay.paintGL - end display
28576 [] DEBUG hle.SysMemUserForUser - sceKernelAllocPartitionMemory(partition=2, name='UserSbrk', type=PSP_SMEM_LowAligned, size=0x13DF800, addr=0x00001000
28576 [] DEBUG hle.SysMemUserForUser - malloc partition=2, type=PSP_SMEM_LowAligned, size=0x13DF800, addr=0x00001000: returns 0x08B67000
28577 [] DEBUG hle.ThreadManForUser - really deleting thread:'root'
28577 [] DEBUG hle.ThreadManForUser - thread:'root' freeing stack 0x09FFFC00
28578 [] DEBUG hle.SysMemUserForUser - free SysMemInfo[uid=a, partition=2, name='ThreadMan-Stack', type=PSP_SMEM_High, size=0x400 (allocated=0x400), addr=0x09FFFC00-0x0A000000]
28579 [] DEBUG hle.SysMemUserForUser - sceKernelGetBlockHeadAddr SceUID=d name:'UserSbrk' headAddr:8b67000
28600 [] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
28603 [] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
28604 [] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=true
28606 [] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=false
28607 [] DEBUG hle.Kernel_Library - sceKernelCpuSuspendIntr interruptsEnabled=false
28607 [] DEBUG hle.Kernel_Library - sceKernelCpuResumeIntr flag=1
28608 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b67040 data=0 size=12
28611 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b48b14 data=0 size=32
28611 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b48bec data=0 size=32
28612 [] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
28613 [] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
28613 [] DEBUG hle.ThreadManForUser - End of Interrupt
28614 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b48ce4 data=0 size=32
28614 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b48dbc data=0 size=32
28614 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b491bc data=0 size=32
28615 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49294 data=0 size=32
28616 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4936c data=0 size=32
28616 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49444 data=0 size=32
28616 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4951c data=0 size=32
28617 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b495f4 data=0 size=32
28617 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b496cc data=0 size=32
28617 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b497a4 data=0 size=32
28618 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4987c data=0 size=32
28618 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49954 data=0 size=32
28618 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49a2c data=0 size=32
28619 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49b04 data=0 size=32
28619 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49bdc data=0 size=32
28620 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49cb4 data=0 size=32
28620 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49d8c data=0 size=32
28621 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49e64 data=0 size=32
28621 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b49f3c data=0 size=32
28622 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a014 data=0 size=32
28622 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a0ec data=0 size=32
28622 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a1c4 data=0 size=32
28622 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a29c data=0 size=32
28623 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a374 data=0 size=32
28624 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a44c data=0 size=32
28624 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a524 data=0 size=32
28624 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a5fc data=0 size=32
28624 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a6d4 data=0 size=32
28625 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a7ac data=0 size=32
28626 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a884 data=0 size=32
28626 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4a95c data=0 size=32
28626 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4aa34 data=0 size=32
28627 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ab0c data=0 size=32
28627 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4abe4 data=0 size=32
28627 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4acbc data=0 size=32
28628 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ad94 data=0 size=32
28628 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ae6c data=0 size=32
28629 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4af44 data=0 size=32
28629 [] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
28629 [] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
28630 [] DEBUG hle.ThreadManForUser - End of Interrupt
28631 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b01c data=0 size=32
28631 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b0f4 data=0 size=32
28631 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b1cc data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b2a4 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b37c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b454 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b52c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b604 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b6dc data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b7b4 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b88c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4b964 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ba3c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bb14 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bbec data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bcc4 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bd9c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4be74 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4bf4c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c024 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c0fc data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c1d4 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c2ac data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c384 data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c45c data=0 size=32
28632 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c534 data=0 size=32
28642 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c60c data=0 size=32
28642 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c6e4 data=0 size=32
28642 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c7bc data=0 size=32
28643 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c894 data=0 size=32
28644 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4c96c data=0 size=32
28644 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ca44 data=0 size=32
28645 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cb1c data=0 size=32
28645 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cbf4 data=0 size=32
28645 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cccc data=0 size=32
28646 [] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
28646 [] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
28646 [] DEBUG hle.ThreadManForUser - End of Interrupt
28647 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cda4 data=0 size=32
28647 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ce7c data=0 size=32
28647 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4cf54 data=0 size=32
28648 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d02c data=0 size=32
28649 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d104 data=0 size=32
28649 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d1dc data=0 size=32
28649 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d2b4 data=0 size=32
28650 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d38c data=0 size=32
28650 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d464 data=0 size=32
28651 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d53c data=0 size=32
28651 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d614 data=0 size=32
28651 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d6ec data=0 size=32
28652 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d7c4 data=0 size=32
28652 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d89c data=0 size=32
28653 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4d974 data=0 size=32
28653 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4da4c data=0 size=32
28654 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4db24 data=0 size=32
28654 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4dbfc data=0 size=32
28654 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4dcd4 data=0 size=32
28655 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4ddac data=0 size=32
28656 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4de84 data=0 size=32
28656 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4df5c data=0 size=32
28656 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e034 data=0 size=32
28657 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e10c data=0 size=32
28658 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e1e4 data=0 size=32
28658 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e2bc data=0 size=32
28658 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e394 data=0 size=32
28658 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e46c data=0 size=32
28659 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b4e544 data=0 size=32
28661 [] DEBUG hle.ThreadManForUser - sceKernelCreateLwMutex (workAreaAddr='8b61250', name='', attr=0x0, count=0x0, option_addr=0x0)
28668 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63a98 data=0 size=236
28668 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63b84 data=0 size=32
28670 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63d88 data=0 size=48
28671 [] DEBUG hle.sceCtrl - hleCtrlExecuteSampling
28671 [] DEBUG hle.ThreadManForUser - Triggering Interrupt VBLANK(0x1E)
28671 [] DEBUG hle.ThreadManForUser - End of Interrupt
28672 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63db8 data=0 size=48
28672 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63de8 data=0 size=48
28673 [] DEBUG hle.SysMemForKernel - sceKernelMemset addr=0x8b63e18 data=0 size=48
28675 [] ERROR hle - Unmapped import at 0x08A6691C [0xBC80EC7C] Module 'ThreadManForUser' - 00020000 088044b0 00000000


Attached Files
.rar   log.rar (Size: 3.3 KB / Downloads: 189)
.rar   log2.rar (Size: 3.3 KB / Downloads: 172)
.rar   log DEBUG.rar (Size: 5.99 KB / Downloads: 170)
.rar   log DEBUG2.rar (Size: 9.49 KB / Downloads: 185)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
Reply
#2
The new function sceKernelExtendThreadStack has been partially implemented in r2088 (it was the unmapped import for this game). Does it change anything?
Reply
#3
Jpcsp r2088.
nope, still doesn't work.

Code:
0 [GUI] INFO  emu - Java version: 1.6.0_24 (1.6.0_24-b07)
0 [GUI] INFO  emu - Jpcsp v0.6 2088
0 [GUI] INFO  emu - UMD param.sfo :
APP_VER = 01.00
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10537
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
HRKGMP_VER = 19
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 6.31
REGION = 32768
TITLE = Dragon Ball Z: Tenkaichi Tag Team
USE_USB = 0
probably homebrew? false
16 [GUI] INFO  emu - Loading global compatibility settings:
16 [GUI] INFO  emu - Configuration / Region
16 [GUI] INFO  emu -     Language                                 [???]
16 [GUI] INFO  emu -     Button preference:                       ["O" for "Enter"]
16 [GUI] INFO  emu -     Daylight savings:                        [Off]
16 [GUI] INFO  emu -     Time zone offset in minutes (GMT+/-):    [0]
16 [GUI] INFO  emu -     Time format:                             [24H]
16 [GUI] INFO  emu -     Date format:                             [YYYY-MM-DD]
16 [GUI] INFO  emu -     WLAN power saving mode:                  [Off]
16 [GUI] INFO  emu -     Ad hoc channel:                          [Auto]
31 [GUI] INFO  emu -     Nickname:                                []
31 [GUI] INFO  emu - Configuration / Video
31 [GUI] INFO  emu -     [ ] Disable VBO (automatically disabled if not supported)
31 [GUI] INFO  emu -     [ ] Only GE graphics (not recommended for homebrew)
31 [GUI] INFO  emu -     [ ] Use vertex cache
31 [GUI] INFO  emu -     [ ] Use shaders (experimental)
31 [GUI] INFO  emu -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
31 [GUI] INFO  emu -     [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
31 [GUI] INFO  emu -     [ ] Enable VAO (only relevant when using shaders and vertex cache)
31 [GUI] INFO  emu -     [ ] Enable saving GE screen to Textures instead of Memory
31 [GUI] INFO  emu -     [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
31 [GUI] INFO  emu -     [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
31 [GUI] INFO  emu - Configuration / Audio
31 [GUI] INFO  emu -     [ ] Disable audio threads
31 [GUI] INFO  emu -     [ ] Disable audio channels (not recommended)
31 [GUI] INFO  emu -     [ ] Disable audio blocking
31 [GUI] INFO  emu - Configuration / Memory
31 [GUI] INFO  emu -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
31 [GUI] INFO  emu -     [ ] Ignore unmapped imports (not recommended)
31 [GUI] INFO  emu - Configuration / Media
31 [GUI] INFO  emu -     [X] Use Media Engine
31 [GUI] INFO  emu -     [ ] Extract media files to tmp folder
31 [GUI] INFO  emu -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
31 [GUI] INFO  emu -     [X] Use non-native fonts from flash0 folder
31 [GUI] INFO  emu - Configuration / Compiler
31 [GUI] INFO  emu -     [X] Use compiler (dynarec)
31 [GUI] INFO  emu -     [ ] Output profiler info to profiler.txt (only for compiler)
31 [GUI] INFO  emu -     [3000] Maximum method size
31 [GUI] INFO  emu - Configuration / Crypto
31 [GUI] INFO  emu -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
31 [GUI] INFO  emu -     [ ] Handle SAVEDATA in crypto mode
31 [GUI] INFO  emu -     [ ] Extract original PGD files to the TMP folder
31 [GUI] INFO  ge - Only GE Graphics: false
31 [GUI] INFO  hle.sceMpeg - Media Engine enabled
62 [GUI] INFO  hle.sceAudio - Audio ChReserve disabled: false
62 [GUI] INFO  hle.sceAudio - Audio Blocking disabled: false
62 [GUI] INFO  hle.ThreadManForUser - Audio threads disabled: false
62 [GUI] INFO  memory - Ignore invalid memory access: false
203 [GUI] INFO  emu - Unrecognized file format
218 [GUI] INFO  emu - File magic 00 00 00 00
265 [GUI] WARN  emu - .shstrtab section not found
281 [GUI] INFO  emu - 6.30 firmware version's ELF program detected!
296 [GUI] INFO  emu - 6.30 firmware version's ELF sections detected!
296 [GUI] WARN  emu - ELF is not PRX, but has no section headers!
296 [GUI] WARN  emu - Manually locating ModuleInfo at address: 0x8a66b70
296 [GUI] INFO  emu - Found ModuleInfo name:'DBTVS' version:0101 attr:00000000 gp:08af7bf0
296 [GUI] INFO  emu - Found 228 unresolved imports
296 [GUI] WARN  emu - Failed to map import at 0x08A663FC [0xA85880D0] Module 'scePower'(attempt 1)
296 [GUI] INFO  emu - 227 NIDS mapped
296 [GUI] INFO  emu - 1 remaining unmapped NIDS
374 [GUI] INFO  hle - Using the external audio decoder (SonicStage)
530 [GUI] INFO  hle.sceFont - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
540 [GUI] INFO  hle.sceFont - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
550 [GUI] INFO  hle.sceFont - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
560 [GUI] INFO  hle.sceFont - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
560 [GUI] INFO  hle.sceFont - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
570 [GUI] INFO  hle.sceFont - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
580 [GUI] INFO  hle.sceFont - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
590 [GUI] INFO  hle.sceFont - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
590 [GUI] INFO  hle.sceFont - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
600 [GUI] INFO  hle.sceFont - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
610 [GUI] INFO  hle.sceFont - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
610 [GUI] INFO  hle.sceFont - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
620 [GUI] INFO  hle.sceFont - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
630 [GUI] INFO  hle.sceFont - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
640 [GUI] INFO  hle.sceFont - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
640 [GUI] INFO  hle.sceFont - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
640 [GUI] INFO  hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
700 [GUI] INFO  ge - Using RenderingEngineLwjgl31
700 [GUI] INFO  ge - OpenGL version: 3.3.10600 Compatibility Profile Context
700 [GUI] INFO  ge - Shading Language version: 3.30
700 [GUI] INFO  ge - GL_CONTEXT_FLAGS; 0x0
700 [GUI] INFO  ge - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
700 [GUI] INFO  ge - Using VBO
3285 [root] WARN  hle - Unsupported syscall 20F1 SysMemUserForUser_1B4217BC 06030010 09FFFE00 00000000
3341 [] WARN  hle.ThreadManForUser - PARTIAL: sceKernelExtendThreadStack size=0x20000


Attached Files
.rar   log DEBUG.rar (Size: 9.75 KB / Downloads: 143)
.rar   log INFO.rar (Size: 3.2 KB / Downloads: 148)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
Reply
#4
Any differences with r2090?
Reply
#5
still same as above with Jpcsp r2090.
also disable Media Engine + SonicStage don't work too.


Attached Files
.rar   log DEBUG.rar (Size: 6.6 KB / Downloads: 150)
.rar   log INFO.rar (Size: 3.3 KB / Downloads: 145)
Mobo:Gigabyte (GA-78LMT-USB3) CPU:AMD FX-6300 RAM:G-Skill 8GB Dual-Channel DDR3 PC12800 VGA:Sapphire R7 265 2GB OS:Windows 7 Ultimate 64-bit SP1
Reply
#6
So is this game playable or not?
Reply
#7
It's not playable yet, not to be rude but if you read all of the posts before you you'd realize they are all saying it doesn't work. When you load the emulator you get nothing.
Processor: AMD Phenom II X4 970 3.7 GHz, GPU: Geforce GTX 550 Ti, Ram: 16 GB, Windows 7 64-bit
Reply
#8
r2313
still black screen.


Attached Files
.rar   Jpcsp2313_ULUS10537_log.rar (Size: 10.76 KB / Downloads: 143)
Reply
#9
Any differences with r2323?
Reply
#10
(09-24-2011, 07:19 PM)Hykem Wrote: Any differences with r2323?
still black screen.


Attached Files Thumbnail(s)
   

.rar   jpcsp2323_ULUS10537_log.rar (Size: 45.98 KB / Downloads: 139)
.rar   jpcsp2324_ULUS10537_log.rar (Size: 59.11 KB / Downloads: 170)
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