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speed up fps
#1
psp 
hi! im having a verylow fps :-(
wondering h ow to tweak it to have a better fps result
any suggestion would really appreciate guys :-)
thanks in advance

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#2
Play with the video options,use the shaders options.Enable ge and enable ge saving to... are also good options
Am I the only one with this cool sig?
[Image: ji6WX.png]
[Image: 2404362.png]
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#3
virgil94, after looking his posts unfortunately i would say, that problem in his case - weak hardware. Sad Worst part there is graphics card - GeForce FX 5200 (which probably is AGP).

I see a few ways:
- replace graphics card to something more powerful - GeForce 6600GT/Radeon HD3xxx, and overclock CPU. (not best solution, really)
------------------------------
- replace motherboard (same socket, probably S775 with PCI-e slot) and get PCI-e graphics card, at least with performance ~GeForce 8600GT/Radeon HD4650, and overclock CPU. (a bit better, but still doubtful)
------------------------------
- (also, used hardware) replace CPU/Motherboard/Graphics card (and probably RAM and PSU)
for case with Intel (S775) - at least Q6600 or E8400 CPU, some motherboard on P35 chiset
for case with AMD (AM3) - at least Phenom II X4 945 CPU, some motherboard on 760G chipset
graphics card up to ~GeForce 260GTX/Radeon HD4890 performance (modern replacement probably is ~GeForce GTX550/Radeon HD7750)
PSU with "honest" 450-500 watts, and overclock CPU.
(this one could be cheap with good performance boost)
------------------------------
- (newer hardware) replace CPU/Motherboard/RAM/Graphics card/PSU
Intel (S1155) - at least i5-2500k/i5-3570k, some motherboard on Z77 chipset
at least 2x2Gb DDR3-1333 RAM
graphics card - at least ~GeForce 560Ti/Radeon HD6950
PSU with "honest" 550-600 watts, (and overclock CPU for more performance).
(serious performance boost, but it's not very cheap - ~200+$ for CPU, ~100+$ for motherboard, ~200+$ for graphics card, up to ~100$ for PSU)
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#4
Quote:GeForce 6600GT
they aren't even selling those anymore, and even if they did, it only supports opengl 2.0. doesn't support 2.1, which is required by jpcsp as far as i remember.

few years ago i had a lot of trouble finding a 9500gt (managed to find one of the last ones they had in stock, and the guy told me they won't be getting anymore of those since they're ancient and long out of production) which is much better than that, so by now they're probably all out of stock, and won't be possible to find outside of some antiquated used computers or used/spare parts.
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#5
serio,

Of course it's long ago out of production, i just mentioned it as possible (but useless, especially with AGP interface) solution. Smile In mine country it's still possible to find such "rarities", like used Radeon 9600 Pro (AGP). Big Grin

Edit: btw, GeForce 6600 works with Jpcsp. Big Grin
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#6
yeah, but i doubt it'll speed the game much, if at all, which is this topic's title. lol

if he really wants speed, he'll have to upgrade his whole pc, i doubt he'll get anything close to playable speed from a pc that still uses agp.
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#7
Blackdaemon:I didn't see that post so I had no idea.Anyway I'm not really good in knowing wich graphic card is better.Hmmm so if ge force 6600 is rare,then the 4 series is even worse,I just saw it on shops like a week ago O_O
Am I the only one with this cool sig?
[Image: ji6WX.png]
[Image: 2404362.png]
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#8
Rare hardware isn't difficult to found if you know where to find. On my country for example, banks and lotto post are buying/selling this kind of stuff since they work with it.

However, the big deal to sianic is how much he want to spend; last week i see an A10-4600 Laptop (Radeon 7660), 6GB RAM and 650GB HDD on less than 470 US$!! That's a very nice price!! The only problem is the poor limitation on OpenGL with the Radeon video card; however, for DirectX games that machine will do a great job!
[Image: montcer.png]
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#9
thanks guys..guess i need to replace my graphix card
but i tweaked the video options and it gave me some improvements
though not much..

buying a new graphix would be much better i guess :-)
replace everything would be much better :-)

but just in case, this is what my machine has...


------------------
System Information
------------------
Time of this report: 11/27/2012, 15:13:04
Machine name: nono
Operating System: Windows 7 Ultimate 32-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120305-1505)
Language: English (Regional Setting: English)
System Manufacturer: ASUSTeK Computer Inc.
System Model: K52Jc
BIOS: BIOS Date: 10/30/09 15:13:23 Ver: 08.00.10
Processor: Intel® Core™ i3 CPU M 370 @ 2.40GHz (4 CPUs), ~2.4GHz
Memory: 4096MB RAM
Available OS Memory: 2988MB RAM
Page File: 2197MB used, 3777MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
DxDiag Version: 6.01.7601.17514 32bit Unicode

------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Input Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel® HD Graphics
Manufacturer: Intel Corporation
Chip type: Intel® HD Graphics (Core i3)
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_0046&SUBSYS_1C221043&REV_18
Display Memory: 1302 MB
Dedicated Memory: 64 MB
Shared Memory: 1238 MB
Current Mode: 1360 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Model: unknown
Monitor Id: SEC3046
Native Mode: 1366 x 768(p) (59.998Hz)
Output Type: Internal
Monitor Name: Generic PnP Monitor
Monitor Model: Analog
Monitor Id: JRY1560
Native Mode: 1360 x 768(p) (60.015Hz)
Output Type: HD15
Driver Name: igdumdx32.dll,igd10umd32.dll
Driver File Version: 8.15.0010.2202 (English)
Driver Version: 8.15.10.2202
DDI Version: 10
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 8/26/2010 10:28:22, 571904 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B78E66-4306-11CF-697B-283CB8C2C535}
Vendor ID: 0x8086
Device ID: 0x0046
SubSys ID: 0x1C221043
Revision ID: 0x0018
Driver Strong Name: oem9.inf:Intel.Mfg:iILKM0:8.15.10.2202:pci\ven_8086&dev_0046
Rank Of Driver: 00E62001
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeWMV9_B ModeWMV9_C ModeVC1_B ModeVC1_C
Deinterlace Caps: {BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
{BF752EF6-8CC4-457A-BE1B-08BD1CAEEE9F}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_EdgeFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY VideoProcess_AlphaBlend
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled


dont know if it will help :-)
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