04-19-2014, 01:00 PM
Tenchu 4 -JPN -ULJM05425
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09-22-2014, 05:40 AM
Enable the shader implementaion for the "Stencil Test" will help
09-22-2014, 05:53 AM
Enable the shader implementation for the "Stencil " help
But only have 5 fps. Worse than extrernal software rendering
09-26-2014, 03:03 PM
(09-22-2014, 05:53 AM)sum2012 Wrote: Enable the shader implementation for the "Stencil " helpHas the performance been impacted by r3587/r3588? I.e. is the performance better with r3586 for these settings?
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
(09-26-2014, 03:03 PM)gid15 Wrote:Oh, I just found that Onelight already reported that the problem was related to r3587/r3588:(09-22-2014, 05:53 AM)sum2012 Wrote: Enable the shader implementation for the "Stencil " helpHas the performance been impacted by r3587/r3588? I.e. is the performance better with r3586 for these settings? http://www.emunewz.net/forum/showthread.php?tid=163926 EDIT: performance issue now hopefully fixed with r3639...
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
09-26-2014, 04:28 PM
09-26-2014, 09:53 PM
r3639 restore the performance.
But I find that the moon have problem (09-26-2014, 04:13 PM)gid15 Wrote:(09-26-2014, 03:03 PM)gid15 Wrote:Oh, I just found that Onelight already reported that the problem was related to r3587/r3588:(09-22-2014, 05:53 AM)sum2012 Wrote: Enable the shader implementation for the "Stencil " helpHas the performance been impacted by r3587/r3588? I.e. is the performance better with r3586 for these settings?
09-27-2014, 12:11 AM
From the profiler information, this game is often using the BBOX command:
Code: bbox: called 29318 times, average 162.0 per GE list (09-27-2014, 12:11 AM)onelight Wrote:Could you test if r3643 is helping the problems with the vertex cache?(09-26-2014, 09:53 PM)sum2012 Wrote: r3639 restore the performance. Thank you!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
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