01-09-2011, 03:38 PM
(This post was last modified: 01-09-2011, 03:39 PM by BlackDaemon.)
Looked on google for "JVM CUDA" and got this - JCUDA. Just wondering, could this increase emulation performance?
NVIDIA CUDA for JPCSP - worth it?
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01-09-2011, 03:38 PM
(This post was last modified: 01-09-2011, 03:39 PM by BlackDaemon.)
Looked on google for "JVM CUDA" and got this - JCUDA. Just wondering, could this increase emulation performance?
01-09-2011, 03:55 PM
(01-09-2011, 03:38 PM)BlackDaemon Wrote: Looked on google for "JVM CUDA" and got this - JCUDA. Just wondering, could this increase emulation performance? Or this: http://www.jocl.org/ for both Nvidia and AMD
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
Hmm, intersting...
Although it could really help wrapping up a few things and provide better code, I'm afraid this could only be a valid option if we only supported NVIDIA cards alone. Binding JPCSP to work with JCUDA needs some code rewriting take may be useless if we end up restricting our portability. Nonetheless, I believe it could improve the overall performance significantly depending on the way we used the APIs. EDIT: @Darth1701: The latest version of LWJGL seems to also provide some wrappers for OpenCL, but I haven't tested that fully.
01-09-2011, 06:18 PM
Sorry, but I don't quite see any valid use case for Cuda or OpenCL in Jpcsp. It won't help at all !
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