Warning: 1080p PNG screenshots. Last screenshot was taken from PS3 to compare output.
God of War: Ghost of Sparta HD [NPUA80636]
|
first commercial game graphics FTW
02-12-2014, 01:02 AM
(02-11-2014, 10:22 PM)BlackDaemon Wrote: Warning: 1080p PNG screenshots. Last screenshot was taken from PS3 to compare output. WTF
Upload you Log Here :
PC spec: Windows 10 PRO X64 Insider 16.232 Amd Ryzen 1700X @3.8 ghz MSI Core Frozr L 16 go Corsair Vengeance LPX PC4-25600 (3200MHz) MSI GTX 1080 Gaming X 8G MSI X370 Gaming Pro Carbon 500 Go SSD Samsung 960 EVO M.2
02-12-2014, 03:08 AM
02-12-2014, 01:02 PM
Is this actually being rendered in the GSFrame or can you only see it by looking at memory content?
Build: 71b21fe
LLE: libsre Black screen with 0.00fps, crashes with Code: ·F {SPU[0x27] Thread (radeng_playeCellSpursKernel4) [0x02bfc]} class fmt::exception thrown: SPUThread::set_ch_value(): Unknown/illegal channel (ch=1 [$SPU_WrEventMask], value=0x2) Related issue at GitHub: https://github.com/RPCS3/rpcs3/issues/1479 cellGcmSys TODO: Unimplemented display frequency: Scanout ^ Never seen this before
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)