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Rpcs3 save and load state functions
#1
Hello
Is will be function saving and loading states in games for starting from saved point in rpcs3?
It's especially important for me for getting rare items in gold chests of Castlevania harmony of despairSmile))
Thanks
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#2
Save states are basically a memory dump. This can be done but will amount to save states being near to half a GB.
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
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#3
(06-03-2017, 02:15 PM)Annie Wrote: Save states are basically a memory dump. This can be done but will amount to save states being near to half a GB.

Would it be possible to compress/decompress savestates on the fly?
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#4
Nothing is impossible but it's not worked on right now or even in the near future because it adds a bit of complexity overall. "First make it work, then make it work well" as you say...
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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