10-18-2012, 01:08 PM
Hey, in new revisions r 2785 and 2788 - game run, and good FPS 20~30.
I was able to get out of the building and continue. And when im exit out of the city - the emulsion crashed.***
And.. Textures sometimes ... stretched.. and again normal
I was able to get out of the building and continue. And when im exit out of the city - the emulsion crashed.
Code:
Running Jpcsp 64bit...
Exception in thread "GUI" java.nio.BufferOverflowException
at java.nio.DirectIntBufferU.put(Unknown Source)
at java.nio.DirectIntBufferU.put(Unknown Source)
at jpcsp.util.Utilities.putBuffer(Utilities.java:398)
at jpcsp.graphics.VertexBuffer.load(VertexBuffer.java:256)
at jpcsp.graphics.VideoEngine.executeCommandPRIM(VideoEngine.java:1915)
at jpcsp.graphics.VideoEngine.executeCommand(VideoEngine.java:1242)
at jpcsp.graphics.VideoEngine.executeList(VideoEngine.java:981)
at jpcsp.graphics.VideoEngine.update(VideoEngine.java:630)
at jpcsp.HLE.modules150.sceDisplay$AWTGLCanvas_sceDisplay.paintGL(sceDis
play.java:211)
at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
at sun.awt.RepaintArea.updateComponent(Unknown Source)
at sun.awt.RepaintArea.paint(Unknown Source)
at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Sour
ce)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
And.. Textures sometimes ... stretched.. and again normal
CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz;
MB: Gigabyte GA-P55-US3L
RAM: DDR3 6,0GB;
Gfx: ASUS Nvidia GeForse GTS 550Ti @ 1024 MB;
OS: MS Win 7 Ultimate 64-bit.
My video channel emuls test.
MB: Gigabyte GA-P55-US3L
RAM: DDR3 6,0GB;
Gfx: ASUS Nvidia GeForse GTS 550Ti @ 1024 MB;
OS: MS Win 7 Ultimate 64-bit.
My video channel emuls test.