02-24-2011, 06:00 PM
r1994: Playable, ~30 fps
Options: compiler, enableGETextureCheck.
Options: compiler, enableGETextureCheck.
Code:
2447 [GUI] INFO emu - Java version: 1.6.0_10 (1.6.0_10-b33)
2449 [GUI] INFO emu - Jpcsp v0.6
2463 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULJM05062
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 1
PSP_SYSTEM_VER = 2.50
REGION = 32768
TITLE = EXIT
probably homebrew? false
2489 [GUI] INFO emu - Loading global compatibility settings
2490 [GUI] INFO ge - Only GE Graphics: false
2530 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
2533 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
2534 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
2534 [GUI] INFO memory - Ignore invalid memory access: true
2537 [GUI] INFO hle - Ignore Unmapped Imports enabled
2847 [GUI] INFO compiler - Compiler MethodMaxInstructions: 3000
3122 [GUI] INFO emu - Found ModuleInfo name:'b3' version:0101 attr:00000000 gp:00000000
3125 [GUI] INFO emu - Found 201 imports from 28 modules
3127 [GUI] INFO emu - 201 NIDS mapped
3138 [GUI] INFO hle.sceDisplay - Saving GE to Textures
3738 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
3843 [GUI] INFO ge - Using RenderingEngineLwjgl31
3847 [GUI] INFO ge - OpenGL version: 3.3.0
3847 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
3855 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
3857 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
3867 [GUI] INFO ge - Using VBO