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Harem Tengoku da to Omottara Yandere Jigoku Datta [BLJS10266]
#1
With this game i get many FPS around 30-60
[Image: 2hh3yu9.jpg]
and before that, i getting this message
[Image: 15p0kf8.jpg]


http://pastebin.com/SCXqsqJ1
all code with yellow color
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#2
For the record that second screenshot basically says "installing trophy data"
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#3
This plays intro video but with no picture. Nothing interesting, I didn't even upload these fixes.
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#4
Yeah its true, i tried to use debugger RSX but i could not get any picture. But i thought to upload this game in any case thinking it was still interesting.
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#5
Some image now i get with fps average 7-11
[Image: 7R7HBz.jpg]
[Image: ggMfdn.jpg]
[Image: t7eyib.jpg]
[Image: lKB5Jb.jpg]
[Image: MIEH3I.jpg]
[Image: deWZ0C.jpg]
[Image: UTcrlV.jpg]
[Image: suUOty.jpg]

[Image: bKjkNI.jpg]
[Image: DkGEPL.jpg]
[Image: b9H8op.jpg]
[Image: 6r32ra.jpg]
[Image: bpMpR4.jpg]
[Image: 7o6TEf.jpg]
[Image: fw20Vt.jpg]

[Image: W0QEIo.jpg]
[Image: ABaLfh.jpg]
[Image: cQNSEC.jpg]
[Image: eW3dAv.jpg]

LOG :http://www.mediafire.com/view/x8fw588cwno0has/ps3log.rtf
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#6
now some colorful textures
[Image: 153xrlw.jpg]

[Image: 2dc95s3.jpg]

[Image: ih87z5.jpg]

[Image: 2epod2f.jpg]
[Image: 2nlhkzt.jpg]
[Image: t7l3zo.jpg]
[Image: 104ivt4.jpg]

I hope that soon the game you get to have the intro. Smile
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#7
Now I get the audio Big Grin



plus this
[Image: 9j1ug3.jpg]
Reply
#8
(08-19-2014, 12:12 AM)AlexAltea Wrote: @Alexander9000: Can you try it again with the lastest release? BlackDaemon asked me to implement some unimplemented RSX method that appears on this game as well and I just pushed the changes. Thanks. Wink

nop nothing ^^
Log
Look RSX error Smile
error loop
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_SHADER_PACKER(0x0)
RSX: W {RSXThread} NV4097_SET_RENDER_ENABLE: Offset=000000, Mode=1
RSX: W {RSXThread} TODO: NV4097_SET_ZPASS_PIXEL_COUNT_ENABLE: 0
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
RSX: E {RSXThread} TODO: CELL_GCM_NV4097_SET_TWO_SIDE_LIGHT_EN(0x0)
RSX: W {RSXThread} TODO: NV4097_SET_WINDOW_OFFSET: x=0, y=0
RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_INPUT_MASK: 101
RSX: W {RSXThread} NV4097_SET_VERTEX_ATTRIB_OUTPUT_MASK: 4020
Upload you Log Here :
PC spec:
Windows 10 PRO X64 Insider 16.232
Amd Ryzen 1700X @3.8 ghz
MSI Core Frozr L
16 go Corsair Vengeance LPX PC4-25600 (3200MHz)
MSI GTX 1080 Gaming X 8G
MSI X370 Gaming Pro Carbon
500 Go SSD Samsung 960 EVO M.2
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#9
(08-19-2014, 12:12 AM)AlexAltea Wrote: @Alexander9000: Can you try it again with the lastest release? BlackDaemon asked me to implement some unimplemented RSX method that appears on this game as well and I just pushed the changes. Thanks. Wink

Rpcs3 version (20140818)I tried to different settings(core and graphic) but seem there isn't significant changes
the original setting that i used before are: PPU , SPU interpreter plus color/depth buffer.
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#10
Hmm....just checked both games, and they does display stuff for me. Huh Try to select 1280x720 resolution and check "Write Color Buffers" option.
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