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Hatsune Miku Project DIVA F 2nd [BLUS31431]
#11
(03-29-2016, 02:18 PM)tambre Wrote:
(03-29-2016, 01:56 PM)thegamingmau5 Wrote:
(03-29-2016, 01:19 PM)xXBeefyDjXx Wrote:
(03-29-2016, 01:16 PM)thegamingmau5 Wrote: thanks but i am using windows 7 no dx 12

but same problem, still have this errror {PPU Thread[0x157] (fios mediathread 2)[0x009796ec]} cellSpurs TODO: _cellSpursLFQueuePushBody

You can still use the others I suggested, Cellspurs is often linked to the LLE "CellSpurs_JQ". Try this and see what it does, however not everything is solved using lles.

NPEB 02013 Does not load at all using the newest Appveyor release. It loads to a grey DX and open GL screen.

after using CellSpurs_JQ_Library_v1.1 nothing change still same

cellSpursJq depends on cellSpurs (cellSre).

I confused the modules, Tongue Till try later however this game throws up too many errors to load properly anyway...
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#12
Seems to work... with plugins, libatrac3plus, libfiber, libpngdec, libsail, libspurs_jq, libsre, libssl, can start, but only 0.03 fps, using vulkan


Attached Files Thumbnail(s)
   

.rar   log.rar (Size: 57.81 KB / Downloads: 148)
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#13
so i have testet the game with lle spur, sre, vdec and fiber, i have testet with build
RPCS3 v0.0.0.9-6-caa444a

have used interpreter 2 for ppu and spu, it is the best conbination for the game.

the game logos ar working up to crytion logo

for gpu it is best to use open gl becaus DX12 shows a wrong/red backround color.

dx12
   

opengl
   


Attached Files Thumbnail(s)
                   

.zip   rpcs3.zip (Size: 25.17 KB / Downloads: 159)
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#14
Tested with the newest build, didn't work more than the "now loading" screen
log:
[REMOVED CONSOLE SPAM]


ended up with a win32 error
ASUS H97-PRO-GAMER, i5 4690k@4.3Ghz, GTX 980ti
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#15
(05-08-2016, 09:39 AM)thegamingmau5 Wrote: Tested with the newest build, didn't work more than the "now loading" screen
log:



ended up with a win32 error

Please, can you delete this BIG log and post here your RPCS3.log (you can upload it on rghost.com as example).
If I helped you, please give the proper reputation.

P.S. sorry, for my terrible english Confused
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#16
(05-08-2016, 09:42 AM)Darkriot Wrote:
(05-08-2016, 09:39 AM)thegamingmau5 Wrote: Tested with the newest build, didn't work more than the "now loading" screen
log:



ended up with a win32 error

Please, can you delete this BIG log and post here your RPCS3.log (you can upload it on rghost.com as example).

Redacted the console spam. One should be easily able to compress RPCS3 logs, as they're very compressable.
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#17
Reuploaded the log


Attached Files
.txt   新文字文件.txt (Size: 4.8 KB / Downloads: 119)
ASUS H97-PRO-GAMER, i5 4690k@4.3Ghz, GTX 980ti
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#18
That's not the log, that's the console output. Console output is mainly useful for developers for debugging stuff.
Please read the newcomer's guide.
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#19
Tested on the newest version, it just boot looping on the now loading.

Also, this game display loading screens, shouldn't it move to the "Commercial Games - Intro". Maybe a mod can help for us to do this


Attached Files
.rar   bandicam 2016-05-09 19-18-52-988.mp4_snapshot_00.01_[2016.05.09_19.25.11].rar (Size: 580.53 KB / Downloads: 164)
.zip   RPCS3.zip (Size: 35.67 KB / Downloads: 138)
ASUS H97-PRO-GAMER, i5 4690k@4.3Ghz, GTX 980ti
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#20
Same as before even testing on the newest version, so it's the file problem or something went wrong... attached the consle output, need some help for the win32 error


Attached Files
.docx   Console output.docx (Size: 80.42 KB / Downloads: 136)
ASUS H97-PRO-GAMER, i5 4690k@4.3Ghz, GTX 980ti
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