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Could I disable background or 3D objects in JPSP?
#2
I hope this thread help you:
3D Scene export and Texture modding available in r2572

Also, there's another way but is a tricky one and is pretend for debuggers because what this does is capture the whole frame image per image so you could toke the textures you need and then combine together:
(08-08-2012, 07:19 AM)gid15 Wrote: ...
Could you take a dump of a single frame as follows:
- set the following video settings: disable all video options, just enable "Disable optimized VertexInfo reading"
- start the game and go to a part where you want JPCSP capture the frame.
- Select Debug -> Tools -> Debugger. A new window will appear and the game will pause.
- in the debugger window, under "Misc", press "Capture next frame"
- Press "Run": the game will restart just for one frame and all the textures and intermediate rendered images will be dumped. Wait for the game to automatically come back to "Pause" again (this could take several minutes). The dump is then completed.
When it finish, you could find hundreds of .bmp pictures under JPCSP tmp folder.
[Image: montcer.png]
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RE: Could I disable background or 3D objects in JPSP? - by montcer9012 - 10-29-2012, 10:26 PM

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