This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dinamyc shader generation
#1
this option worked for me at r2166

now at r2167 / r2168 i get errors even upon loading cube
Code:
Running Jpcsp 32bit...
Exception in thread "GUI" java.lang.NullPointerException
        at jpcsp.graphics.RE.REShader.enableClientState(REShader.java:695)
        at jpcsp.graphics.RE.BaseRenderingEngineProxy.enableClientState(BaseRend
eringEngineProxy.java:527)
        at jpcsp.graphics.RE.BaseRenderingEngineProxy.enableClientState(BaseRend
eringEngineProxy.java:527)
        at jpcsp.graphics.RE.BaseRenderingEngineProxy.enableClientState(BaseRend
eringEngineProxy.java:527)
        at jpcsp.graphics.RE.StateProxy.enableClientState(StateProxy.java:534)
        at jpcsp.graphics.textures.GETexture.copyTextureToScreen(GETexture.java:
173)
        at jpcsp.graphics.textures.GETexture.copyTextureToScreen(GETexture.java:
126)
        at jpcsp.HLE.modules150.sceDisplay.paintGL(sceDisplay.java:1232)
        at org.lwjgl.opengl.AWTGLCanvas.paint(AWTGLCanvas.java:314)
        at org.lwjgl.opengl.AWTGLCanvas.update(AWTGLCanvas.java:343)
        at sun.awt.RepaintArea.updateComponent(Unknown Source)
        at sun.awt.RepaintArea.paint(Unknown Source)
        at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
        at java.awt.Component.dispatchEventImpl(Unknown Source)
        at java.awt.Component.dispatchEvent(Unknown Source)
        at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
        at java.awt.EventQueue.access$000(Unknown Source)
        at java.awt.EventQueue$1.run(Unknown Source)
        at java.awt.EventQueue$1.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
        at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
        at java.awt.EventQueue$2.run(Unknown Source)
        at java.awt.EventQueue$2.run(Unknown Source)
        at java.security.AccessController.doPrivileged(Native Method)
        at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown
Source)
        at java.awt.EventQueue.dispatchEvent(Unknown Source)
        at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
        at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
        at java.awt.EventDispatchThread.run(Unknown Source)

At options checked:
Video:
Use shader
Enable saving GE screen to textrues ...
Enable dynamic shader
Media:
all beside extracting

and also 1 question ... i loaded FFT War of the lions in r2166 ... yet the screen was only black / white ... no colours during playing
any sugestion ? using Ati graphic
settings same as above
Reply


Messages In This Thread
Dinamyc shader generation - by BetaRage - 06-09-2011, 10:23 AM
RE: Dinamyc shader generation - by gid15 - 06-09-2011, 11:07 AM
RE: Dinamyc shader generation - by BetaRage - 06-09-2011, 11:26 AM
RE: Dinamyc shader generation - by gid15 - 06-09-2011, 12:18 PM
RE: Dinamyc shader generation - by BetaRage - 06-09-2011, 01:28 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)