06-13-2011, 01:01 PM
r2182:
Code:
846 [GUI] INFO emu - Java version: 1.6.0_24 (1.6.0_24-b07)
2847 [GUI] INFO emu - Jpcsp v0.6
2849 [GUI] INFO emu - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULES00390
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.00
PARENTAL_LEVEL = 9
PSP_SYSTEM_VER = 2.60
REGION = 32768
TITLE = Def Jam® Fight For NY™: The Takeover
probably homebrew? false
2913 [GUI] INFO emu - Loading global compatibility settings:
2913 [GUI] INFO emu - Configuration / Region
2916 [GUI] INFO emu - Language [English]
2917 [GUI] INFO emu - Button preference: ["O" for "Enter"]
2917 [GUI] INFO emu - Daylight savings: [Off]
2918 [GUI] INFO emu - Time zone offset in minutes (GMT+/-): [0]
2918 [GUI] INFO emu - Time format: [24H]
2918 [GUI] INFO emu - Date format: [DD-MM-YYYY]
2919 [GUI] INFO emu - WLAN power saving mode: [Off]
2919 [GUI] INFO emu - Ad hoc channel: [Auto]
2919 [GUI] INFO emu - Nickname: [Jpcsp]
2920 [GUI] INFO emu - Configuration / Video
2920 [GUI] INFO emu - [ ] Disable VBO (automatically disabled if not supported)
2920 [GUI] INFO emu - [X] Only GE graphics (not recommended for homebrew)
2921 [GUI] INFO emu - [ ] Use vertex cache
2921 [GUI] INFO emu - [ ] Use shaders (experimental)
2921 [GUI] INFO emu - [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
2922 [GUI] INFO emu - [ ] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
2922 [GUI] INFO emu - [ ] Enable VAO (only relevant when using shaders and vertex cache)
2922 [GUI] INFO emu - [X] Enable saving GE screen to Textures instead of Memory
2923 [GUI] INFO emu - [ ] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
2923 [GUI] INFO emu - [ ] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
2924 [GUI] INFO emu - [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
2924 [GUI] INFO emu - [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
2924 [GUI] INFO emu - Configuration / Audio
2925 [GUI] INFO emu - [ ] Disable audio threads
2925 [GUI] INFO emu - [ ] Disable audio channels (not recommended)
2925 [GUI] INFO emu - [ ] Disable audio blocking
2926 [GUI] INFO emu - Configuration / Memory
2926 [GUI] INFO emu - [X] Ignore invalid memory access (not recommended for test reports, but improves performance)
2926 [GUI] INFO emu - [X] Ignore unmapped imports (not recommended)
2927 [GUI] INFO emu - Configuration / Media
2927 [GUI] INFO emu - [X] Use Media Engine
2927 [GUI] INFO emu - [X] Extract media files to tmp folder
2928 [GUI] INFO emu - [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
2928 [GUI] INFO emu - [X] Use non-native fonts from flash0 folder
2928 [GUI] INFO emu - Configuration / Compiler
2929 [GUI] INFO emu - [X] Use compiler (dynarec)
2929 [GUI] INFO emu - [X] Output profiler info to profiler.txt (only for compiler)
2929 [GUI] INFO emu - [3000] Maximum method size
2930 [GUI] INFO emu - Configuration / Crypto
2930 [GUI] INFO emu - [X] Extract decrypted EBOOT.BIN files to the TMP folder
2930 [GUI] INFO emu - [X] Handle SAVEDATA in crypto mode
2931 [GUI] INFO emu - [X] Extract original PGD files to the TMP folder
2931 [GUI] INFO ge - Only GE Graphics: true
2931 [GUI] INFO hle.sceMpeg - Using JPCSP connector
2931 [GUI] INFO hle.sceMpeg - Media Engine enabled
2959 [GUI] INFO hle.sceAudio - Audio ChReserve disabled: false
2959 [GUI] INFO hle.sceAudio - Audio Blocking disabled: false
2960 [GUI] INFO hle.ThreadManForUser - Audio threads disabled: false
2960 [GUI] INFO memory - Ignore invalid memory access: true
2961 [GUI] INFO hle - Ignore Unmapped Imports enabled
3126 [GUI] INFO compiler - Compiler MethodMaxInstructions: 3000
3337 [GUI] INFO loader - Found ModuleInfo name:'Rw37Skel' version:0101 attr:00000000 gp:00000000
3340 [GUI] INFO loader - Found 247 unresolved imports
3341 [GUI] INFO loader - 247 NIDS mapped
3352 [GUI] INFO hle.sceDisplay - Saving GE to Textures
3442 [GUI] INFO hle - Using the external audio decoder (SonicStage)
4141 [GUI] INFO hle.sceFont - Loading font file 'jpn0.pgf'. Font='FTT-NewRodin Pro DB' Type='Regular'
4152 [GUI] INFO hle.sceFont - Loading font file 'ltn0.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
4159 [GUI] INFO hle.sceFont - Loading font file 'ltn1.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
4165 [GUI] INFO hle.sceFont - Loading font file 'ltn2.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
4171 [GUI] INFO hle.sceFont - Loading font file 'ltn3.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
4178 [GUI] INFO hle.sceFont - Loading font file 'ltn4.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
4184 [GUI] INFO hle.sceFont - Loading font file 'ltn5.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
4190 [GUI] INFO hle.sceFont - Loading font file 'ltn6.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
4196 [GUI] INFO hle.sceFont - Loading font file 'ltn7.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
4202 [GUI] INFO hle.sceFont - Loading font file 'ltn8.pgf'. Font='FTT-NewRodin Pro Latin' Type='Regular'
4207 [GUI] INFO hle.sceFont - Loading font file 'ltn9.pgf'. Font='FTT-Matisse Pro Latin' Type='Regular'
4213 [GUI] INFO hle.sceFont - Loading font file 'ltn10.pgf'. Font='FTT-NewRodin Pro Latin' Type='Italic'
4219 [GUI] INFO hle.sceFont - Loading font file 'ltn11.pgf'. Font='FTT-Matisse Pro Latin' Type='Italic'
4225 [GUI] INFO hle.sceFont - Loading font file 'ltn12.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold'
4231 [GUI] INFO hle.sceFont - Loading font file 'ltn13.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold'
4237 [GUI] INFO hle.sceFont - Loading font file 'ltn14.pgf'. Font='FTT-NewRodin Pro Latin' Type='Bold Italic'
4243 [GUI] INFO hle.sceFont - Loading font file 'ltn15.pgf'. Font='FTT-Matisse Pro Latin' Type='Bold Italic'
4315 [GUI] INFO hle.sceFont - Loading font file 'kr0.pgf'. Font='AsiaKNHH-SONY-uni' Type='Regular'
4316 [GUI] INFO hle.IoFileMgrForUser - pspiofilemgr - filepath disc0/
4374 [GUI] INFO ge - Using RenderingEngineLwjgl31
4375 [GUI] INFO ge - OpenGL version: 3.3.0
4375 [GUI] INFO ge - Shading Language version: 3.30 NVIDIA via Cg compiler
4376 [GUI] INFO ge - GL_CONTEXT_FLAGS; 0x0
4376 [GUI] INFO ge - GL_CONTEXT_PROFILE_MASK: 0x0
4384 [GUI] INFO ge - Using VBO
Code:
83705 [main] WARN hle.ThreadManForUser - sceKernelCreateSema option at 0x9fbf9b0 (size=0)
83713 [main] WARN hle.ThreadManForUser - sceKernelCreateSema option at 0x9fbf980 (size=143963980)
83713 [main] WARN hle.ThreadManForUser - sceKernelCreateSema option at 0x9fbf980 (size=143963980)
83715 [main] WARN hle.ThreadManForUser - sceKernelCreateSema option at 0x9fbf940 (size=35256)
83716 [main] WARN hle.ThreadManForUser - sceKernelCreateSema option at 0x9fbf940 (size=35256)
83717 [main] WARN hle.ThreadManForUser - hleKernelUnRegisterCallback(type=0) removing pending callback
83724 [main] INFO hle.IoFileMgrForUser - hleIoOpen filename = umd0: flags = 1 permissions = 00
83727 [file] WARN hle.IoFileMgrForUser - hleIoIoctl 0x01020001 unknown command
83727 [file] WARN hle.IoFileMgrForUser - hleIoIoctl outdata[0]=0x00000000
83728 [file] WARN hle.IoFileMgrForUser - hleIoIoctl outdata[1]=0x00000000
83728 [file] WARN hle.IoFileMgrForUser - hleIoIoctl outdata[2]=0x00000000
83728 [file] WARN hle.IoFileMgrForUser - hleIoIoctl outdata[3]=0x00000000