03-13-2016, 06:23 PM
You crashed with
Which you can solve by turning off Write/Read Color/Depth buffers.
According to the log, they are turned on
Code:
·F {rsx::thread} Exception: HRESULT = Falscher Parameter.
(in file C:\rpcs3\rpcs3\Emu\RSX\D3D12\D3D12RenderTargetSets.cpp:358, in function D3D12GSRender::copy_render_target_to_dma_location)
Which you can solve by turning off Write/Read Color/Depth buffers.
According to the log, they are turned on
Code:
[rsx/opengl]
Write Color Buffers=true
Write Depth Buffer=true
Read Color Buffers=true
Read Depth Buffer=true
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux
Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux