02-15-2017, 12:27 AM
(This post was last modified: 02-15-2017, 12:47 AM by BlackDaemon.)
Tested on recent master build v0.0.1-5d705c0e (PR #2382). Run in 720x480 resolution. Goes ingame, very unstable. Often crashes on
LLE used
Code:
F {rsx::thread} class std::runtime_error thrown: Invalid RSX method 0xf1e0 (arg=0x0)
(in file C:\rpcs3\rpcs3\Emu\RSX\rsx_methods.cpp:34)
LLE used
Code:
- libac3dec.sprx
- libac3dec2.sprx
- libadec.sprx
- libapostsrc_mini.sprx
- libat3dec.sprx
- libatrac3plus.sprx
- libatxdec.sprx
- libdmux.sprx
- libdmuxpamf.sprx
- libl10n.sprx
- libpamf.sprx
- libresc.sprx
- librtc.sprx
- libsail.sprx
- libsail_avi.sprx
- libsail_rec.sprx
- libsjvtd.sprx
- libsmvd2.sprx
- libsmvd4.sprx
- libspurs_jq.sprx
- libsre.sprx