*Deleted*
Edit 1: Nevermind I re-read the whole thread and it is the same for a lot of users so I guess is normal. Sorry for the omission.
Edit 2: Ok I am going to post what I found or has worked for me, so far.
1) Pre QT Build Version is not only faster (noticeable) but also has less black texture bugs, I call it locofix version (lol).
https://ci.appveyor.com/project/rpcs3/rp.../artifacts
2) For locofix version I use Recompiler LLVM, Recompiler (ASMUIT).
3) Memory error / Invalid Pointer, this is strange and I do know the answer to this, to prevent this from happening, I delete all folders in the Data folder forcing the game to compile again everytime I launch the game, when I do that the Emulator never throws the memory exception, if you close the emulator and open it again without deleting the folders in the data folder, the memory exception is usually going to happen in 15 minutes or so.
Anyway thats what I have been using and has been working so far.
Edit 1: Nevermind I re-read the whole thread and it is the same for a lot of users so I guess is normal. Sorry for the omission.
Edit 2: Ok I am going to post what I found or has worked for me, so far.
1) Pre QT Build Version is not only faster (noticeable) but also has less black texture bugs, I call it locofix version (lol).
https://ci.appveyor.com/project/rpcs3/rp.../artifacts
2) For locofix version I use Recompiler LLVM, Recompiler (ASMUIT).
3) Memory error / Invalid Pointer, this is strange and I do know the answer to this, to prevent this from happening, I delete all folders in the Data folder forcing the game to compile again everytime I launch the game, when I do that the Emulator never throws the memory exception, if you close the emulator and open it again without deleting the folders in the data folder, the memory exception is usually going to happen in 15 minutes or so.
Anyway thats what I have been using and has been working so far.