08-10-2017, 07:27 AM
(08-09-2017, 03:52 AM)Green Wrote:Code:S {PPU[0x100001b] Thread (_libsail-control) [0x00d7d0c4]} sys_prx: Loaded module: /dev_flash/sys/external/libdivxdec.sprx
F {PPU[0x100001b] Thread (_libsail-control) [0x00443570]} St13runtime_error thrown: avcodec_find_decoder() failed (type=0x5)
(in file /home/travis/build/RPCS3/rpcs3/rpcs3/Emu/Cell/Modules/cellVdec.cpp:118
I was recently testing the precompiled Linux AppImage builds (rpcs3-v0.0.3-2017-08-08-e9b020b-7553_linux64) and had ran into the above error. This is something that I've had to previously workaround on my system in by building with option -DUSE_SYSTEM_FFMPEG=ON and with a newer version of FFMPEG.
Otherwise to get around this error you currently must rename the game's movie folder to something else so that the opening movie sequence are bypassed.
Thanks for reporting. Should get fixed with this PR: https://github.com/RPCS3/rpcs3/pull/3190
Retest when merged.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)