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To Aru Kagaku no Railgun [JAP] - ULJS00354
#27
I believe it really can be now moved to the playable section. (with To aru majutsu no Index too - this thread)

The jpcsp revision on which this game is playable: r2440
I note the settings I play with, so others would know what to enable and what not:

Options->Video->Filters->Anisotropic (optional, game looks way better)

Options->Configuration->...
->Video:
use all of the bellow, some are necesity for proper working, some increase FPS by a lot
Code:
Use vertex cache
Use shaders
Use a Geometry Shader for 2D rendering
Enable decoding of indexed textures (using CLUT) in shader
Enable dynamic shader generation
Enable the shader implementatin for the "Stencil Test"
Enable the shader implementation for the "Color Mask"
Disable optimized VertexInfo reading
->Media
required if you want bg music and videos
Code:
Use Media Engine
Extract media files to tmp folder (speeds up the second loading)
Decode audio files with SonicStage (install SonicStage first)
->Crypto
look here for how EBOT.BIN can be used to speed up the game loadng.
Code:
Extract decrypted EBOT.BIN (optional)
Handle SAVEDATA in crypto mode (optional)
->Display
Code:
Anti-aliasing - 16X (optional, game looks way better)

INGAME Settings
Code:
BGM volume - 100%
SE volume  - 100% (button clicks and other special effects)
VOICE volume - 100%
Text speed - normal / fast (normal - text apears as character is talking, fast - text apears inmediatly)
Automatic text feed (triangle ingame)  - OFF / ON (it's like clicking Circle automatically after character finishes frase)
Fast Forward (square ingame) - OFF / ON (works ONLY if you already was through those dialogues, for example when playing game again from start)
Installation Data - OFF / ON (no idea what it does, description says Use Installed Data)
Restore default - Execute

Performance in FPS:
Code:
22-25 during videos
45-60 in menu
60 during talking
10-20 during action mode with full anti-aliasing and anisotropic filtering
15-35 during action mode without anti-aliasing or anisotropic filtering
Loading Screen - normal loading time (same as in PSP)

My Computer Specs:
Code:
Processor - QuadCore Intel Core i5 (2,67GHz)
Graphic Card - nVIDIA GeForce GT 240 (1GB)
RAM - 4GB (the game takes about 600MB)
operating system - Windows 7
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RE: To Aru Kagaku no Railgun [JAP] - ULJS00354 [Encrypted] - by zaeraal2 - 01-06-2012, 04:57 PM

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