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Zill O'll ~infinite plus~ - JAP - ULJM05410
#1
r1913

Settings: "Use Media Engine" & "Use SonicStage for decoding" & "Ignore unmapped imports", it also needs more stack space (-Xss10m)

Even with all these settings the game is very unstable, if you skip the movie (which plays fine) it shows a runtime error, when selecting a new game in the menu then it always shows a runtime exception. Game over


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.7z   zilloll.7z (Size: 3.93 KB / Downloads: 164)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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Zill O'll ~infinite plus~ - JAP - ULJM05410 - by Darth1701 - 12-15-2010, 12:54 PM

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