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Zill O'll ~infinite plus~ - JAP - ULJM05410
#2
r1948

Settings: Use Media Engine + Decode with SonicStage + Ignore Unmapped Imports

The stack switch is not needed anymore.

The game is now (at least) half-playable, Movie OK, Music good, does not loop, the only problems are black lines in the background, this looks like some kind of texture problem


Attached Files Thumbnail(s)
                                                           

.7z   zilloll.7z (Size: 5.71 KB / Downloads: 176)
JPCSP games tested with Athlon X2 4850e, 4 GB RAM, Radeon HD 3300 (onboard), OpenGL: 3.3.11653, Windows XP SP3 32-bit
PPSSPP games tested with Intel i3, 4 GB RAM, Intel HD Graphics 2000 (onboard), OpenGL: 3.1.0 Build 6.14.10.5421, Windows XP SP3 32-bit
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RE: Zill O'll ~infinite plus~ - JAP - ULJM05410 - by Darth1701 - 01-11-2011, 02:26 PM

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