GURUMIN - A Monstrous Adventure
wont let me start new game (memcard issue?)
wont let me start new game (memcard issue?)
Try Out JPCSP Launcher v1.8.0.4 | How to post a log
GURUMIN - ULUS10228
|
GURUMIN - A Monstrous Adventure
wont let me start new game (memcard issue?)
Try Out JPCSP Launcher v1.8.0.4 | How to post a log
07-28-2010, 03:16 AM
new log from r1706
Code: PARTIAL:sceUtilitySavedataInitStart Address 0x08AA9B3C, mode=15, gameName=ULUS10228, saveName=0000, fileName=SAVEDATA.DAT
Try Out JPCSP Launcher v1.8.0.4 | How to post a log
tested in r2062
game is now playable save & load also works (and new game) voice , bgm , sfx are all working with this game (though i noticed BGM looping fails sometimes)
Try Out JPCSP Launcher v1.8.0.4 | How to post a log
12-31-2012, 06:34 AM
(slowly) re-testing games that haven't been updated in awhile
r2956 This game still half works but its extremely slow on loading and character movement (looks like its using interpreter mode for a lot of the compiling?), eventually it just got stuck on Now Loading... screen with no updates .. Code: 605277 [user_main] INFO compiler - Compiling for Interpreter _S1_2_880E21C
Try Out JPCSP Launcher v1.8.0.4 | How to post a log
12-31-2012, 01:15 PM
I want gid15 to add support of 30000 compiler max method
(12-31-2012, 06:34 AM)hyakki Wrote: (slowly) re-testing games that haven't been updated in awhile |
« Next Oldest | Next Newest »
|