This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Hammerin' Hero - ULUS10392
#1
As of r2238 x86 this game work with 10-15 fps going from 'Menu' to 'Playable'

Only Issues are with slowdowns and with text showing a few pixels above the speech box, maybe craches when loading savestates
So far I reached third stage without problems
nice work guys Rolleyes

   

For settings I recommend
*Video:
Only GE graphics,
Use Geometry Shader for 2d rendering (improve speed),
enable saving ge to texture instead of memory,
decoding of indexed texture(clut)
dynamic shader generation
*Under Memory and Compiler:
check first option in both
*Media:
Sound effects work just fine
For the bgm music to work, you need to
1/install sonicstage 4.3 beforehand (for psp audio codecs)
2/check first,third and fourth options under Media

hope that helps
Reply
#2
using r 3148
still goes ingame
no problems so far
here is an info log


Attached Files
.zip   log.zip (Size: 124.03 KB / Downloads: 150)
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)