(10-08-2012, 04:39 AM)nash67 Wrote: if i change the logger to info or off
nothing but a black screen
but then if i change the logger to debug
it goes ingame
From the debug log, I found an issue in sceIoDevctl which could control to a thread with a lower priority. In that case, sceUmdActivate could be called before a UMD called is registered. This should now be fixed in r2763.
Thank you for finding this difference!
Always include a complete log file at INFO level in your reports. Thanks! How to post a log
using r 3390
still goes ingame
some of the sound fx don't sound right
and the explosions are black boxes instead of fireballs
check out this video to see http://www.youtube.com/watch?v=HPxJB1tJwcY
here is an info log and Jpcsp Trace log with__sceSas