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Disgaea 3: Absence of Justice [BLUS30181]
#31
(02-25-2014, 08:20 PM)Fullbuster23 Wrote: Thanks for the reply Smile but I will need to compile it ? I don't know how to compile, also I don't know what line I need to change. (yep I'm noob lol)

Peharps is better I wait rpcs3 devs add that. Big Grin
Have Fun Smile
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#32
Quote:RE: Disgaea 3 [BLUS30181]
(Yesterday 09:20 PM)Fullbuster23 Wrote:
Thanks for the reply Smile but I will need to compile it ? I don't know how to compile, also I don't know what line I need to change. (yep I'm noob lol)

Peharps is better I wait rpcs3 devs add that. Big Grin
Have Fun Smile

Decryption key, what?!
PC1: Pentium G2020, ASUS Radeon R9 290X, 6GB DDR3, Win 10
PC2: i7-6700HQ, GTX 960M+HD 530, 8GB DDR4, Win 10
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#33
This is amazing achievement. I've been watching this project for some time and I didn't expect commercial games running at all for quite some time.
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#34
Captured the full texture in the debugger. Seems to only be loaded for a fraction of a second, so kind of hard, but here it is for anyone who is curious.

[Image: uEv7ORb.png]

Full image: http://imgur.com/7YFfPlk
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#35
where can i download the game? how big is it?
[Image: tumblr_nq0lhp2BoL1r61mabo4_500.gif] [Image: Cloud___Tifa_kids_by_ferus.jpg]
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#36
(03-02-2014, 02:31 PM)Ekaseo Wrote: where can i download the game? how big is it?

PSN or maybe Amazon... because you mean legally download it, right? I am sure you can Google it.

My \dev_hdd0\game\BLUS30181 is 2,27 GB.

So, the changes by Nekotekina makes it run really good, no errors that seem too serious (well, maybe a few) until the last write to null block. Here is the log: http://pastebin.com/GCPn5Cvx

The good news is that the game is actually really loading when it displays "Now loading", it isn't just some stuck image. The frame rate updates -> frames are rendered and the game runs, and during this time there is I/O on the game data according to the log. The last file to be loaded is START.dat which is really promising, and one can almost guess what should happen next Smile

Edit: The game dbg still shows

* openModules: ERROR! exit. (ret=0x88000002, file=NisLib/NisMovie.cpp:453)
* _NisMovie_Open: ERROR! exit. (ret=0x88000002, file=NisLib/NisMovie.cpp:794)
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#37
I prefer local web store.
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yyy.... Pancakes?

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#38
If anyone want to experiment this post on xentax is valid for Disgaea 3. http://forum.xentax.com/viewtopic.php?p=...d07#p45179

I just unpacked START.dat, and it contains a whole bunch of files, including "TitleBg0.lzs" which is indeed good. (Haven't looked at it further, but it's probably an image in some format compressed with the lz algorithm. No, 7zip does not open it Tongue )
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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#39
NOT a game (I can't fix 88000002 issue yet), but video is becoming playable.


Attached Files Thumbnail(s)
       
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#40
(03-04-2014, 11:37 AM)NekotekinaHito Wrote: NOT a game (I can't fix 88000002 issue yet), but video is becoming playable.

I am speechless. Absolutely amazing.

Good job!
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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