06-21-2016, 04:50 PM (This post was last modified: 06-21-2016, 04:52 PM by Annie.)
Results (logs) obtained with the PPU Recompiler and/or the SPU Recompiler should not be reported due to them having many inaccuracies in their emulation of certain instructions.
I've also fixed the title for you.
Code:
·W {rsx::thread} RSX: Texture 92, target 0xDE1, requesting mipmap filtering without any mipmaps set!
Seems like something a dev could take a look at
Desktop:Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux Laptop:Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop:FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
I have something different for dev they can look at
It is referencing to issue SPU: unknown STOP code 0x0 (Out_MBox is empty) - Tetris [NPUB30226] #1485 this issue occures in this game and Need for Speed Shift.
(06-21-2016, 04:50 PM)Annie Wrote: Results (logs) obtained with the PPU Recompiler and/or the SPU Recompiler should not be reported due to them having many inaccuracies in their emulation of certain instructions.
I've also fixed the title for you.
Code:
·W {rsx::thread} RSX: Texture 92, target 0xDE1, requesting mipmap filtering without any mipmaps set!
Seems like something a dev could take a look at
I'm almost certain that its the game code thats buggy in this case. Games violate specifications all the time. This error is gracefully handled so it shouldn't crash the emulator anyway.