This forum uses cookies
This forum makes use of cookies to store your login information if you are registered, and your last visit if you are not. Cookies are small text documents stored on your computer; the cookies set by this forum can only be used on this website and pose no security risk. Cookies on this forum also track the specific topics you have read and when you last read them. Please confirm whether you accept or reject these cookies being set.

A cookie will be stored in your browser regardless of choice to prevent you being asked this question again. You will be able to change your cookie settings at any time using the link in the footer.

Thread Rating:
  • 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dante's Inferno [BLES00713]
#1
RPCS3 v0.0.2-5-9a801ce Alpha

Ingame.


Attached Files Thumbnail(s)
   

.rar   RPCS3_dante.part01.rar (Size: 2 MB / Downloads: 232)
.rar   RPCS3_dante.part02.rar (Size: 2 MB / Downloads: 227)
.rar   RPCS3_dante.part03.rar (Size: 273.26 KB / Downloads: 207)
Reply
#2
I can't get past the initial loading spinner. What settings are you using?
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
Reply
#3
(06-08-2017, 03:47 PM)legend80 Wrote: I can't get past the initial loading spinner. What settings are you using?

Auto lib, PPU Interpreter/LLVM, SPU Asmjit, OpenGl/vulkan work for me.
Reply
#4
he meant locoroco fix build, it goes ingame with PR2844


Attached Files Thumbnail(s)
   
Reply
#5
Same settings, today's build, still hang on initial spinner. Huh...wonder why this won't start for me. I'll keep trying...
Intel Core i7 6700k @ 4.5 ghz. / GeForce GTX 970 / 16 Gig Ram / Win 10
Reply
#6
I didnt use PR2844, used latest master.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)