rpcs3-v0.0.1-2017-02-07-47b4c649_win64
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Warning [2] Undefined array key "fragment" - Line: 1494 - File: inc/class_parser.php PHP 8.2.26 (Linux)
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Steins;Gate [BLJM60462]
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rpcs3-v0.0.1-2017-02-07-47b4c649_win64
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02-12-2017, 04:24 PM
Steins;Gate games are meant to be written with the semi colon, I fixed that for you
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
06-19-2017, 07:05 AM
(This post was last modified: 06-19-2017, 07:31 AM by MrComputerRevo.)
The problem with this, S;G Phenogram, S;G Darling and Chaos;Head Love Chu Chu is that the code gets stuck in a loop waiting for something (haven't quite figured out what exactly). If you patch the executable to bypass this loop the game runs at 60fps but very high "internal game speed" (each second real time is like 20 seconds in-game). How can I correctly report this problem?
06-29-2017, 03:48 PM
Beats me.. maybe LLE libgcm will help with this game
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
07-16-2017, 05:00 PM
08-01-2017, 03:07 PM
needs retesting after lle-gcm is merged
Desktop: Ryzen 7 5800X, Radeon RX 6800 XT, 2x8G 3600MHz, Manjaro Linux
Laptop: Intel i7 6700HQ, Intel HD 530, 2x8G 2133MHz, Manjaro Linux Old Desktop: FX-8350, R9 280X, 2x4G 1600MHz, Manjaro Linux
08-02-2017, 05:13 PM
Moving to playable.
Asus N55SF, i7-2670QM (~2,8 ghz under typical load), GeForce GT 555M (only OpenGL)
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